Entry tags:
Castle Game: future is now
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

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Silence wants to donate material to pep!pep!.
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But Heart Soldier Senshi was playing to protect themselves in the first round. And now they're not.
And there is no way that they aren't going to also donate to pep!pep!
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What fools.
In any case, another unit's tactic has little bearing on us right now. Do we continue to steal?
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[They had five last round, and now they have nine... They get three every round...]
Someone must have stolen from us the last round... But at this rate we only need one more point to win.
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...but at my core, I think we should do good. Like gifting Heart Soldier Senshi. If you want.
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Our positions were reversed before.
They didn't help us.
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And throw our ante on no one stealing from us?
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