Entry tags:
Castle Game: ☆ZRAEL
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

Re: DISCUSSION
...There are at least three units we'd be alright stealing from, right? As long as people don't go at us too hard that should be enough to keep us safe. Maybe just steal from one to start, and see what happens...?
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