Entry tags:
Castle Game: avante en garde
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

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Maybe Shishiou would show up to sword lessons if you're there...
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Why would that make a difference t'him?
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...Huh??
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That, and as I discovered, it's basically impossible to get him to go with you if he doesn't want to, so the fact that you managed to get him over to Taisho's dorms...
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But, I'll take an excuse to whack'im around.
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...for helping, not for, ah, specifically "whacking him around."
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