GM Game: pep!pep!
[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]

Re: DISCUSSION
We have some good cards this round, too.
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[She knows they would agree.]
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Stayin' around the 20s range'll keep us in the low-risk zone 'n also be enough that it'd have ta be multiple teams givin' us a pretty decent tap ta put us inta debt. So far we've got four attempted hits the first round, one time in the second, then twice the last round, so I think Cobalt-san's been right about flying low workin' in our favor.
Not sure who we use our card on though... Sensitiv shot right up, last round, huh?
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Or maybe they're hoping people will target them because they can can turn off their own pain...? Though I guess they'd be giving themselves more injuries to fix in the process so maybe not.
Who knows. I can't tell.
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Speaking of the final round, is it possible that the units who are leading will attempt to target one another in order to remove someone who could take their win from them? We should be mindful of those with higher point values.
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[For one thing, both her parents are on that unit. She's pretty sure they would have words.]
I can't predict what will happen, though.
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[looking at the scores and rubbing his chin]
Since 10IV is catching up, I have a feeling they might be the next unit to get dunked on, so I'd rather not hit them, if that's okay.
☆ZRAEL and BARiTONES have already gotten hammered and they haven't been coming to the live to get their injuries treated, so I'd rather not give them yet more to deal with right now. Also, I think they have the most to get out of a full-heal so they'll probably go for it at some point; no need to try and slow them down.
Are there any units you guys would like to avoid?
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Avante is in a comfortable spot, but that also puts them at risk of others thinking they look comfortable, too.
AlcheME is a decent pick, since they have a lot of points and are clearly working on gaining more... though they did get hit with a murder card so I would be inclined to try and cut them some slack, if it's all the same to everyone else.
Future is Now is one of the leading units, so maybe not ideal because others might go for them, too. But they seem to be holding pretty steady, and I haven't been seeing them needing healing, so maybe they're doing alright? They should have enough points to soak it, even if they get hit by more units than us...
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