Entry tags:
Betrayal - future is now
[ You spill out of the elevator into the kitchen— the elevator is gone when you look back.
You enter the Kitchen. It gleams, modern, chrome, and threatening. A kitchen needs no haunted house to twist to be threatening— a rack of knives tall as a child is set into a long countertop, pots and pans hang from above. There's stoves with gas and flame, a wood-fired oven and a modern one, a walk in freezer with a very prominent pad-locked— currently left open, but that could change. Inside the freezer, there is nothing but meat. Inside the refrigerator, cake. On the counter, a meat slicer guillotine and jars and jars of pickled ingredients-- hopefully ingredients.
Looking long enough at the fridge or the cupboards gives the shadow impression of a memory of someone rooting through them, looking for a few specific things. A person who hit the point of desperation right at the finish line, just a few details away, who couldn't let go just because they didn't have one or two materials and tore through hunting for makeshift replacements - things to use in place of eyes, fingers, and a heart - until they found the resolution to even use their own, all to no avail. You know this only vaguely, in some distant and uncertain corner of your mind - but you probably don't want to linger too long on the thought that you have more materials around than they did. If you lose your sanity, or are damaged too far, though, it will overwhelm you.
A book sits open on the counter, and Exael's hologram is sprawled on the edge nearby, one arm dangling off the edge of the counter and her head pillowed on her other as she looks over in your direction. If you have questions and she's not busy with hosting or another unit, she'll appear here to answer them.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (complete a partially assembled human body) as well as the item that you've been given (book). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: West. ]
You enter the Kitchen. It gleams, modern, chrome, and threatening. A kitchen needs no haunted house to twist to be threatening— a rack of knives tall as a child is set into a long countertop, pots and pans hang from above. There's stoves with gas and flame, a wood-fired oven and a modern one, a walk in freezer with a very prominent pad-locked— currently left open, but that could change. Inside the freezer, there is nothing but meat. Inside the refrigerator, cake. On the counter, a meat slicer guillotine and jars and jars of pickled ingredients-- hopefully ingredients.
Looking long enough at the fridge or the cupboards gives the shadow impression of a memory of someone rooting through them, looking for a few specific things. A person who hit the point of desperation right at the finish line, just a few details away, who couldn't let go just because they didn't have one or two materials and tore through hunting for makeshift replacements - things to use in place of eyes, fingers, and a heart - until they found the resolution to even use their own, all to no avail. You know this only vaguely, in some distant and uncertain corner of your mind - but you probably don't want to linger too long on the thought that you have more materials around than they did. If you lose your sanity, or are damaged too far, though, it will overwhelm you.
A book sits open on the counter, and Exael's hologram is sprawled on the edge nearby, one arm dangling off the edge of the counter and her head pillowed on her other as she looks over in your direction. If you have questions and she's not busy with hosting or another unit, she'll appear here to answer them.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (complete a partially assembled human body) as well as the item that you've been given (book). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: West. ]
Session 10 Discussion
Re: Session 10 Discussion
[She lets out a large sigh, still covered in soot and flour, and looks strangely tired for once.]
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WAAAAAAAAAAH- Intensity?!
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[Looks around completely disoriented]
Angel?
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You're here this time! Have you gone through all of the weird and sometimes scary rooms, too? Ummmmm-
[DID U SEE PPL TRYING TO KILL PPL]
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[shakes it]
I can't take it off. It's fine though. Are you okay?
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[If Angel is still holding on to his sleeve, he is just going to lead her toward the kitchen counters where he is going to picking up a knife and various empty jars]
You?
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[:(]
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Take these.
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Oh! Okay . . . what are we using these for?
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Do you have the book?
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I got a lot of neat and weird stuff! There were some puzzles and things kept disappearing and I got locked in for a while . . .
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[Looks a little bit DISTRESSED.]
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O-oh.
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You coming?]
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