GM Game: BARiTONES
[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]

Re: DISCUSSION
[ ...
she digs in her pocket for the pill bottles, and tips out the correct amounts. ]
Speaking of which. To keep you while we sort this out.
Re: DISCUSSION
[She just holds out a hand for them, since her knee still hurts like a bitch and all, and listening in on the conversations.]
SensitIV instead of Future. Since there's, like, maybe two teams that aren't willing to grind us into the dirt, I don't want to play on one of them.
Re: DISCUSSION
That works for me.
Re: DISCUSSION
At least our points aren’t drawing attention. But if we play both 8s and nothing cancels, we might.
Re: DISCUSSION
Re: DISCUSSION
. . . If we do it that way, maybe play the one point card on a team we think might hit us just to block?
Re: DISCUSSION
Since the hits we took weren't egregious this past round, though, we could probably expect some of the teams that are willing to go harder this round. BAD END, WILD CITY, and so on.
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
[Scrubs her hands down her face.]
Now we just have to convince half the unit it's not worth screwing the rest of us over just for their thirst for blood.