[ The room is BRIGHT YELLOW, as all the rooms you will enter are. Black tiles make up the floor, changing to your unit's color when pressure is placed on them. There is a button in the very center of the room standing on a podium; it's slightly smaller than palm-sized.]
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♫]
Re: Hurricane vs K
[Shouldn't we be fighting?
[Christ. K tenses, uselessly. He doesn't want to fight Hurricane again either.]
You're... are you gonna be okay?
Re: Hurricane vs K
Re: Hurricane vs K
[He spits it.
[Impulsively, he moves; impulsively, he hugs him--
[You can knife me in the back, honestly.]
Re: Hurricane vs K
[He goes still for a second or two, surprised - then hugs him back.]
[After a beat or two, quiet:]
...you better get moving. It'll be both of us if the time limit catches us.
Re: Hurricane vs K
[K swallows; he lets go, and at that moment it's the hardest thing he's ever done.
[Maybe it should be both of them... but that's not what Hurricane wants either.]
Okay. I'll catch you afterward.
Thanks.
[The button is a million miles away.
[Somehow, he's there in seconds.]
Re: Hurricane vs K
Catch you later, dude.
Re: Hurricane vs K
[He presses the button.
[He didn't want to win, either.]
Re: Hurricane vs K
[Jesus, taking turns.]
...I'll take you up on that drink.
WIN: K
After about thirty seconds, if the winner does not proceed to the next room, the floor tiles will start moving up one row of tiles at a time, starting from the back wall - they tilt to a steep angle that rounds at the edges, even gaining a slippery quality to ensure that none may be able to get a grip on the tiles or move backwards. The winner will eventually be pushed out of the room and into the next one. (To be unlocked when the next round unlocks.) ]