Entry tags:
Heart Game: Talon
Was it this late when you stepped into the Game Tower...? Now the sky above is dotted with a few scarce stars, occasionally obscured by some light cloud cover drifting by. Most of the night sky has been washed out by the bright lights of the city which, by the way, is spread out far below the rooftop that characters find themselves on. There's a faint buzz on their phones. When checked, the screen shows a Game Notice:
Win Condition:
1. Locate the True Heart
Or
2. Leave a Lasting Mark
The skyscraper towers high above the streets, easily dwarfing any other building in sight. The city is some dozens of stories below, and the sound of the wind rushing by is louder than anything that can be heard from the streets. Occasionally the wail of a siren pierces the distance, but it's easier to spot the lights of an ambulance or police car zipping through the roads than it is to hear them. If you look closely enough, and for long enough, you might notice figures in the distance leaping between buildings, sometimes in pursuit of a siren or with an emergency vehicle trailing in the distance behind them.
The roof itself is expansive—the building must take up the better part of a city block, judging by the space available up here. A helipad (sans any helicopter) takes up the entirety of one side of the roof, complete with what looks like a freight elevator for moving things from the roof further into the building. The elevator itself has a keypad lock on it, but a staircase entrance beside it has no obvious lock in place.
The rest of the rooftop is empty save for a small, hooded figure perched atop one of the parapets along the edge of the roof, feet dangling over open air.
[ OOC NOTES:
1. Powers are on. THIS INCLUDES CANON POWER SETS.
2. Characters may keep any equipment they had on them when entering the heart, but there is a risk it will be taken away during the run. However all equipment taken will be returned when you exit the heart.
3. Significant changes/damage to the heart will reset each time someone new enters an area for the first time. For example, if Bob kills the sentry at the entrance of the heart, the sentry will respawn for Sally when she arrives. This way everyone can experience the different areas.
4. CAVEAT TO THE ABOVE: exceptions made for anyone specifically going through the heart with a partner(s), or anyone who requests to react to damage that's been done. The goal here is to allow everyone to have fun in the heart at the end of the day. ♥ ]
1. Locate the True Heart
Or
2. Leave a Lasting Mark
The skyscraper towers high above the streets, easily dwarfing any other building in sight. The city is some dozens of stories below, and the sound of the wind rushing by is louder than anything that can be heard from the streets. Occasionally the wail of a siren pierces the distance, but it's easier to spot the lights of an ambulance or police car zipping through the roads than it is to hear them. If you look closely enough, and for long enough, you might notice figures in the distance leaping between buildings, sometimes in pursuit of a siren or with an emergency vehicle trailing in the distance behind them.
The roof itself is expansive—the building must take up the better part of a city block, judging by the space available up here. A helipad (sans any helicopter) takes up the entirety of one side of the roof, complete with what looks like a freight elevator for moving things from the roof further into the building. The elevator itself has a keypad lock on it, but a staircase entrance beside it has no obvious lock in place.
The rest of the rooftop is empty save for a small, hooded figure perched atop one of the parapets along the edge of the roof, feet dangling over open air.
[ OOC NOTES:
1. Powers are on. THIS INCLUDES CANON POWER SETS.
2. Characters may keep any equipment they had on them when entering the heart, but there is a risk it will be taken away during the run. However all equipment taken will be returned when you exit the heart.
3. Significant changes/damage to the heart will reset each time someone new enters an area for the first time. For example, if Bob kills the sentry at the entrance of the heart, the sentry will respawn for Sally when she arrives. This way everyone can experience the different areas.
4. CAVEAT TO THE ABOVE: exceptions made for anyone specifically going through the heart with a partner(s), or anyone who requests to react to damage that's been done. The goal here is to allow everyone to have fun in the heart at the end of the day. ♥ ]

Re: The Hall
[ the lack of light doesn't bother her; the opposite.
But she pauses at that noise, before immediately heading towards it. ]
Re: The Hall
The shuffling sound comes again, more clearly footsteps that are heading away now. If she's quick around the next corner she might just catch up to them ]
Re: The Hall
So she reaches out, changing shape as she goes, into something ridiculously large and bulky and unfortunately probably leaving gross drippy oil-sludge on the floor now, sorry baby. Anyway, circling that corner, grabbyclaws first. ]
Re: The Hall
The look on Damian's face suggests some mix of both of them. He half-lifts a hand towards her, stopping short of actually touching her. His hand trembles a little. ]
Nychta...? You shouldn't be here.
[ If she takes the time to look, the walls of the hall are fading into stonework and polished marble floors around this corner; a stark difference from the plush carpet and wood paneling that the hall started with. That strange sense of delayed movement is getting stronger. Letting go of him is going to take some real effort. ]
Re: The Hall
seeing who it is though, properly, she hesitates-- and slowly, slowly sits back on her haunches, holding him, twisting her head down to nose into his hand, tremble or not.
her voice isn't quite the same in this form, deep and rumbling in the back of her throat, like it's hard to properly form words in the first place. ]
Bbbbbaaaaby. Why?
Re: The Hall
It's dangerous. You can feel it, can't you?
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Might be oozing on him a little. sorry. it doesn't really stop,,, ]
Nnnno fearrrr. I'm ssstrongerrr.
Re: The Hall
Mother is strong too.
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... want kill?
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Roll a 1d6. 3 or higher will allow her to resist. ]
[ In the mean time Talon is shaking his head stiffly after a brief, uncomfortable moment of hesitation ]
Re: The Hall
she has a lot of practice resisting the wants of something beyond herself-- she loosens the claw entirely, snarling and drawing her head up, staring out into the hall. she unwraps her arms from him and stands, but doesn't move from protectively hovering over him-- just keeping her claws, her teeth away.
just in case. ]
Re: The Hall
Talon doesn't seem very surprised to be set down. He straightens up and—reaches into a hidden pocket to palm a batarang—and only then reaches out to her. ]
Mom—
[ His voice cracks with a pleading note, the only warning he can manage. His hand darts out, blade posed to slice into her shoulder ]
Re: The Hall
she's-- angry, yes. the thing within her is angry, too. but it's not like she can actually bring that anger to bear against talon.
she gives a questioning rumble, remaining where she is. ]
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You need to get away from me.
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...
No.
[ she shifts towards him, trying to swipe the blade out of his hand-- might hurt him a little but that's more important.
The slice in her skin begins to knit up before his eyes. ]
Re: The Hall
The healing, however, that gets his attention, relief clear on his face. ]
You're okay?
Re: The Hall
[ stepping forward to grab at that hand again, with a rumbling growl; ]
Vvvverrrry hard to kill.
Re: The Hall
I still don't want to hurt you...
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and tosses it in her mouth, swallowing it whole.
and then she lowers onto all fours, so she can nudge her head against him. ]
Hurrrrt me. And I will always coooommme back. Always.
Re: The Hall
UH
lays a hand on her head, petting out of instinct more than anything ]
I believe you, but please do not eat anymore knives.
Re: The Hall
but also, hugs him. ]
I'm fine. Who doesn't swallow a knife once in a while?
Re: The Hall
[ Definitely leaning into the hug even while he calls her out!! ]
Re: The Hall
It's my charm point.
[ hugs him tight, before trespassing him again, turning to look at that door. ]
And what's going on there?
Re: The Hall
I don't know. I'm unable to get any closer than this.
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hums... ]
Can I bring you somewhere safer? Or will you be okay if I check it out?
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