Entry tags:
Heart Game: Talon
Was it this late when you stepped into the Game Tower...? Now the sky above is dotted with a few scarce stars, occasionally obscured by some light cloud cover drifting by. Most of the night sky has been washed out by the bright lights of the city which, by the way, is spread out far below the rooftop that characters find themselves on. There's a faint buzz on their phones. When checked, the screen shows a Game Notice:
Win Condition:
1. Locate the True Heart
Or
2. Leave a Lasting Mark
The skyscraper towers high above the streets, easily dwarfing any other building in sight. The city is some dozens of stories below, and the sound of the wind rushing by is louder than anything that can be heard from the streets. Occasionally the wail of a siren pierces the distance, but it's easier to spot the lights of an ambulance or police car zipping through the roads than it is to hear them. If you look closely enough, and for long enough, you might notice figures in the distance leaping between buildings, sometimes in pursuit of a siren or with an emergency vehicle trailing in the distance behind them.
The roof itself is expansive—the building must take up the better part of a city block, judging by the space available up here. A helipad (sans any helicopter) takes up the entirety of one side of the roof, complete with what looks like a freight elevator for moving things from the roof further into the building. The elevator itself has a keypad lock on it, but a staircase entrance beside it has no obvious lock in place.
The rest of the rooftop is empty save for a small, hooded figure perched atop one of the parapets along the edge of the roof, feet dangling over open air.
[ OOC NOTES:
1. Powers are on. THIS INCLUDES CANON POWER SETS.
2. Characters may keep any equipment they had on them when entering the heart, but there is a risk it will be taken away during the run. However all equipment taken will be returned when you exit the heart.
3. Significant changes/damage to the heart will reset each time someone new enters an area for the first time. For example, if Bob kills the sentry at the entrance of the heart, the sentry will respawn for Sally when she arrives. This way everyone can experience the different areas.
4. CAVEAT TO THE ABOVE: exceptions made for anyone specifically going through the heart with a partner(s), or anyone who requests to react to damage that's been done. The goal here is to allow everyone to have fun in the heart at the end of the day. ♥ ]
1. Locate the True Heart
Or
2. Leave a Lasting Mark
The skyscraper towers high above the streets, easily dwarfing any other building in sight. The city is some dozens of stories below, and the sound of the wind rushing by is louder than anything that can be heard from the streets. Occasionally the wail of a siren pierces the distance, but it's easier to spot the lights of an ambulance or police car zipping through the roads than it is to hear them. If you look closely enough, and for long enough, you might notice figures in the distance leaping between buildings, sometimes in pursuit of a siren or with an emergency vehicle trailing in the distance behind them.
The roof itself is expansive—the building must take up the better part of a city block, judging by the space available up here. A helipad (sans any helicopter) takes up the entirety of one side of the roof, complete with what looks like a freight elevator for moving things from the roof further into the building. The elevator itself has a keypad lock on it, but a staircase entrance beside it has no obvious lock in place.
The rest of the rooftop is empty save for a small, hooded figure perched atop one of the parapets along the edge of the roof, feet dangling over open air.
[ OOC NOTES:
1. Powers are on. THIS INCLUDES CANON POWER SETS.
2. Characters may keep any equipment they had on them when entering the heart, but there is a risk it will be taken away during the run. However all equipment taken will be returned when you exit the heart.
3. Significant changes/damage to the heart will reset each time someone new enters an area for the first time. For example, if Bob kills the sentry at the entrance of the heart, the sentry will respawn for Sally when she arrives. This way everyone can experience the different areas.
4. CAVEAT TO THE ABOVE: exceptions made for anyone specifically going through the heart with a partner(s), or anyone who requests to react to damage that's been done. The goal here is to allow everyone to have fun in the heart at the end of the day. ♥ ]

Re: The Batcave
Re: The Batcave
[He's never tried the trapeze before, but he's a great gymnast, and there's a first time for everything, right?]
[Time to give it a shot.]
Re: The Batcave
There's no follow-up to the noise, so it's probably nothing. ]
Re: The Batcave
Re: The Batcave
Hey there! Sorry if I distracted you. I just couldn't help stopping to watch.
Re: The Batcave
[Drops back down, self-conscious.]
H-hey, uh. Talon said it was cool to come check this place out, so.
Re: The Batcave
[ That smile softens even more, if it's possible. ]
If he invited someone in, then you're more than welcome. He'd never let just anyone in.
Re: The Batcave
Re: The Batcave
Re: The Batcave
It's real cool in here.
Re: The Batcave
Re: The Batcave
Re: The Batcave
Fair enough. You're definitely Mr. Cool And Composed.
[ Leaning in a little conspiratorially ]
The cars are totally rad though. You got a favorite?
Re: The Batcave
Re: The Batcave
I gotta be sure! You could've been all about speed instead.
Re: The Batcave
Which one's your fave?
Re: The Batcave
[ He nods at the oldest of the bunch ]
I practically grew up in that car.
Re: The Batcave
Re: The Batcave
Re: The Batcave
Do you ever just take em for a spin?
Re: The Batcave
Re: The Batcave
I mean, could we - ?
Re: The Batcave
[ He grins ]
I won't tell if you don't.
Re: The Batcave
[He is practically bouncing in place.]
My lips are sealed.
Re: The Batcave
Come on, we should grab the hover car before someone else calls dibs.
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave
Re: The Batcave