IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
The initial blow as it connects with her chest hurts and she scrambles to use In solidarity on it (3,2)(3,2) but doesn't seem to manage it before she collides into the building behind her...
And crumples to the ground I guess... ]
Re: PLAYER (RE)ACTION
he can't do anything about this actually. so he's going to pick her up and bring her to O-hime ]
Re: PLAYER (RE)ACTION
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But he's hit by debris on the way.
He hits the ground, groaning, but doesn't let it faze him too badly, no matter how much it hurts. That just wouldn't be very cool. It's immediately back into the thick of it when the shockwave is done.
get hype and makes perfect = 10 hits
damage with in solidarity (5 4 2 4 5 6 4 5 6)x2 = 82
plus deadzone mud on sword +1 to each hit = 92 total damage]
Re: PLAYER (RE)ACTION
He has enough time to throw his blade at the dragon ( 5 ) guarantees the hit and manages to warpstrike ( 5 ) to it, landing ( 6 ) damage with the initial contact and ( 3 4 5 ) with a follow up using the other blade. Both are coated in the deadzone mud so there is an additional ( 4 ) for a total of ( 22 ) damage.
The metal pieces are just gonna. Stay. He's a metal porcupine now I guess.]
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
That doesn't stop him from turning his head to D.va and giving her a reassuring smile.]
Re: PLAYER (RE)ACTION
you know what!
he's just going to sit right here! and be a healer!
waving his healer hands up in the air to try getting people's attentions but it's HARD when you can't TALK who needs HELP ]
Re: PLAYER (RE)ACTION
O-hime...! [ h e l p ]
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
limping over to her, pressing his hands to her chest and head to remove the pain and then heal her ]
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
35, but the debris nails her...33. she gets thrown back and is stunned for a couple of seconds; her anger broiling immediately afterward. ][ how. fucken. dare. ]
[ she’s going to see if she can’t jump up onto the dragon’s tail and run up it’s back, because she’d really like to blind the bastard... but it looks like that won’t be happening because (1) she presumably can’t get a good grip, but regardless she’s trying to get too close for comfort to strike. ]
[ 4 & 3 to hit,
1 2 2 4 4 5 5 5 5 = 33 x2 = 66 damage ]
Re: PLAYER (RE)ACTION
He doesn't manage to dodge (2) as a chunk of concrete hits him in the torso, knocking the wind out of him and possibly bruising ribs. He coughs for a few seconds, before rallying himself for more attacks. He grimaces as his attacks slow, ow ribs]
Roll (4 3 1 3)] dmg 4,6,4 total dmg= 14
Roll (4 4 3 6)] dmg 4,6,6 total dmg= 48
Re: PLAYER (RE)ACTION
Vergil's distracted with his own chunk of debris, but he sees that impact not far away - and frowns when he notices Gladio slowing down. Looks like it won't stop him, which naturally earns a boost to respect. And means he doesn't have to actually stop what he's doing to help.
We're not going to say a single word to each other this whole time but we're going to bond so hard anyway apparently]
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
He then uses Part of your Property (5) to drag the dragon toward him and aims for it's eyes IF POSSIBLE once he's got it in reach, using his whip blade in a serious of attacks.
Hit: 6 4 4
Dam: 1 5 4 = 10
He's got a heal to spare for anyone who needs it after. ]
Re: PLAYER (RE)ACTION
but (1) for his first dodge means he gets blown out of the way by the shockwave, slamming into the ground. good thing he's numbed because he's getting back up immediately and runs back in. he weaves through debris with (6), even using a few as stepping stones to get close enough he can climb the dragon's back(!!!!).
he attempts to stab his spear between its shoulder blades several times. unfortunately his body has less power than he can feel right now, so his attacks are not as effective as he'd like until the last stab when he uses polarize to help it along.
1. fail (2 1)
2. fail (3 4)
3. (4 2)
4. fail (1 6)
5. Polarize (6 6)]
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
END
Vergil, Gladio, D.va, and Lancelot all fucking destroy the dragon, and if that wasn't enough Duality getting up on the dragon's back and Leviathan yanking it towards him for a Powerslice(tm) causes its body minus its head to just
fucking
explode into deadly black flames. Everyone seems to be fine, though - except Gladio and Duality, who are caught right up in it the searing fires.
Well...
That's...probably okay, right?
Yeah. It's fine. Victory!
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UH.
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[well shit I'm on fire. Drops his sword and drops himself to the ground, ow my ribs, ow my everything]
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Kaguya is just. Unconscious sorry she can't help at the moment friends... ]
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That was. A lot.]
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