Entry tags:
Yvette's super fun spy simulator: Session I
Objective: Convince Yvette to leave the Ideal World.
The following is ICly known:
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
The following is ICly known:
- Unit abilities are off :)
- Yvette is actively trying to sabotage players
- One tactic is making interaction "pay for play," using memories, specifically those of Yvette. (max 5)
- After 5 memories have been exhausted, false memories will be implanted
- Planted memories will not be accepted as Payment.
- Alternate Payment is negotiable, but the player will lose whatever they give her
- Use of force is highly inadvisable, and the condition for success is extremely low. Failure will result in a false memory.
- Your smartphone works, and can be used to document inconsistencies in the Ideal World.
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
Re: Library
Re: Library
Re: Library
Unlike the books at the front desk, every book on every shelf is filled with:
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
It is impossible to glean any information from this.
Re: Library
Re: Library
There are no people, or additional decor.
You're free to move on to the combat practicum, social skills, break area, or practice area.
Re: Library
practice area. what's that all about ]
Re: Library