Entry tags:
princess maker - Taisho Roman Revolution
[ When you insert the key and open the door, you'll find the room inside looks like the living room of a mansion. There are several doors, but one in particular stands out to you: it is ornately decorated, the very door's wood itself carved beautifully with gold etched in to make luxurious patterns depicting what looks like the sky and the wind blowing through the grasslands. Though the door is closed, you can see through it—as if it's somewhat transparent.
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries - high pitched and noisy, though immediately a nurse comes in to rock the child back to sleep. ]
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[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl the age of 10 sits on a chair, smiling at you. a golden retriever is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly - after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how your history's gone, she's going to have to work to get to the top. Still, you have faith in her - she's your girl, after all. ]
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries - high pitched and noisy, though immediately a nurse comes in to rock the child back to sleep. ]
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[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl the age of 10 sits on a chair, smiling at you. a golden retriever is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly - after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how your history's gone, she's going to have to work to get to the top. Still, you have faith in her - she's your girl, after all. ]

DISCUSSION
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[ too relatable ]
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Should her creative output be the most important thing to us, right now?
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[seems to struggle for a moment]
If she is inspired to create, then surely she must be happy. That is what I wish for her. Is that wrong?
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Not if you just sit in your workshop and sulk, though.
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... Samira. Do you want to help the Plague Bearers?
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But we can, if you're willing.
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If it makes the world a more beautiful place, then I'm willing to put up with what I must. Reluctantly.
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Samira, um... [sits down next to her in her workshop] You look like you have a lot on your mind... I'd like to help you get through this, if I can. I won't lecture you.
You know we're here for you, right? For anything...
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I know, father. But I don't see what you...what any of us can do.
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Well... At the very least, talking to someone else always helps... It's taught me a lot. But in the bigger picture, even the smallest things can make a difference.
As a princess, I think there are things you could do, if you wanted... And as an artist, too. You can't change the world suddenly, but... you can work at your own pace, to make things better.
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