Entry tags:
princess maker - future is now
[ When you insert the key and open the door, you'll find the room inside looks like the living room of a mansion. There are several doors, but one in particular stands out to you: it is ornately decorated, the very door's wood itself carved beautifully with gold etched in to make luxurious patterns depicting what looks like the sky and the wind blowing through the grasslands. Though the door is closed, you can see through it—as if it's somewhat transparent.
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries - high pitched and noisy, though immediately a nurse comes in to rock the child back to sleep. ]
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[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl the age of 10 sits on a chair, smiling at you. a golden retriever is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly - after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how your history's gone, she's going to have to work to get to the top. Still, you have faith in her - she's your girl, after all. ]
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries - high pitched and noisy, though immediately a nurse comes in to rock the child back to sleep. ]
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[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl the age of 10 sits on a chair, smiling at you. a golden retriever is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly - after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how your history's gone, she's going to have to work to get to the top. Still, you have faith in her - she's your girl, after all. ]

ROUND 0
Snobby temperament.
+5 charm.
+0 intelligence.
-10 diligence.
Moral compass: Neutral.
ROUND 1 CLASSES
CURRENT STATS
+5 charm.
+0 intelligence.
-10 diligence.
Moral compass: Neutral.
DECISION
You may choose from Culture class, Martial Arts class, and Math & Science class. If you choose to give her free time, please note what that free time will be dedicated to.
You have 54 classes to schedule for. If you'd like, you may simply note "evenly divided" for 18 classes in each category, or note 50% X class and 50% Y class, etc.
If you note "evenly divided between all classes and free time", that will be taken as 16 classes each/6 sessions of free time.
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DISCUSSION
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ROUND 1 MORAL DILEMMA
1
What do you do?
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2
Unfortunately, she's started taking Sister Infinity's lessons to heart. You know, taking destiny into her own hands, grifting townsfolk, getting the things she wants at the expense of others, making others believe what she says even when it's not true --
Her teachers and other adults in her life praise her thoughtfulness and intelligence, but every so often you get complaints about her from the parents of other children...and from business owners and in one instance, the police. It seems she's been involved in a lot of unsavory business? That's probably where all the nice things she's been getting have been coming from...
What do you do?
DECISION
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3
Primrose takes to the lessons well, though. In fact, she does so well she even somehow manages to con her teachers into giving her good grades? She's pretty well liked by everyone, and those she's cheated have no idea she was the one who did it. All's well until one day one of her teachers gets wise, and threatens to fail her if she doesn't come clean. After all, she doesn't know the material nearly as well as she pretends to.
What do you do?
DECISION
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DISCUSSION
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FREE WEEK 1
Or perhaps, you could do something else with her? Something fun, maybe? It's basically a vacation, after all.
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Basically: it's a mini-mingle. You can go to the fair and have some fun or you can do something else! You can submit in a comment OR you can thread, either way is fine. You may affect your daughter's stats here, but not her temperament or moral compass. You have until the end of the game to finish Free Weeks, which is when they'll be tallied up to the total of your princess's stat totals. This is entirely optional, and serves as a method for people who can't play during regular gamerunner hours to be able to do something fun while contributing to the game, although everyone is welcome.
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Re: FREE WEEK 1
[ she also teaches her to sing. ]
Re: FREE WEEK 1
1
She also gets a cute stuffed blob to serve alongside her dog as her personal assistant.
She also learns the power of song and philosophy and science and how to have a galaxy brain, and gains a strong interest in reading and storytelling. Wow!
+54 intelligence!
+20 charm!
ROUND 2 CLASSES
CURRENT STATS
+145 charm.
+78 intelligence.
-10 diligence.
Moral compass: Neutral.
DECISION
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ROUND 2 MORAL DILEMMA
1
What do you do?
DECISION
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DISCUSSION
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FREE WEEK 2
Your daughter's friends are going - of course. Their parents are hosting it, after all. Your daughter would like to go to the party too - she wants to see them.
You know. The Plague Bearers. Maybe if she's lucky she'll get to see a Plague, too.
She might not be allowed to own one yet, but she can see one, right?
If you go to the excursion, it promises to be a fantastic one: it's basically just a trip through the local desert, though the transportation itself promises to have nothing like the desert heat - after all, that's why the Plague Bearers are here. It's basically just a week long party.
Regardless of whether you take her or not, she has the week off. What will you do?
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Re: FREE WEEK 2
Re: FREE WEEK 2
ROUND 3 CLASSES
CURRENT STATS
+203 charm.
+104 intelligence.
+50 diligence.
Moral compass: neutral
DECISION
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DISCUSSION
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ROUND 3 MORAL DILEMMA
1
Well, except her siblings. She's pretty much the same around all of you, but the signs are plenty clear. Her classwork is starting to slip again, so maybe something should be done...?
What do do you do?
DECISION
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DISCUSSION
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2
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FREE WEEK 3
You have a feeling that this week will be the last week you ever see Primrose Victory Bacon^3 again. After all, after this - after this, you'll have to go back to your life as idols.
For your last week together with her, what will you do . . . ?
Re: FREE WEEK 3
He's also indulging her in whatever games she'd like to play and generally just trying to be a calming presence in her current state of mind? key word is trying, he's not the most comforting person to be around, but he's good at headpats, at least?]
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END
+257 charm.
+236 intelligence.
+160 diligence.
Moral compass: Evil.
The door opens one final time, and your daughter smiles at you.
"Oh! . . . You're leaving?
. . . . . . . . Wowee! ☆ Weellll theennn. . . . Have fuuuun, come back soon! ☆"
You may proceed to endgame.