Hunger Games: Session 9
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

EVENT: On A Carousel
Well...you...you'll have to think about it?
If you are entering or attempting to exit WcDonald's, or attempting to exit the Shopping Street, make the following Endurance check:
1-5: ...Somehow, you're on the carousel! Each rotation slowly saps your strength.
You are unable to leave the WcDonald's, are immobilized, and must make this roll again. Upon escaping, you suffer from FUN FUN FUN FUN and lose 1 Power or Endurance for every failed attempt. At 1 Endurance, you are freed even if you don't pass a roll. FUN FUN FUN FUN can only be cured by enthusiastically telling your friends and family about the carousel.
6-8: ….Somehow, you're on the carousel! Each rotation slowly saps your strength, but eventually you are able to escape.
You suffer from it's okay i guess and lose 3 Power or Endurance. it's okay i guess can only be cured by telling anyone you aren't fighting that the carousel exists or whatever.
9+: You are not on the carousel. All the cool kids laugh at you. 😔
You are afflicted by Social Ostracization (Mental), which fills your head with doubt, bitterness, and severe FOMO. Also, it causes you to lose 2 Adaptability.
Re: EVENT: On A Carousel
Event: Get Ready To Ignite!
Everyone in the area this event is active in must make the following Adaptability roll:
1-6: You can't escape the flames or the smoke! You choke and collapse, receiving horrific burns as you pass out…
You take 4 damage and are afflicted by Sick Burns (Physical), lowering Endurance and Speed by 2. Move to the Shopping Street. The fire spreads to a random adjacent area, activating Get Ready To Ignite in that area.
7-9: You're set on fire! Stop! Drop! Roll! Stop! Drop! Roll! You manage to put yourself out, but in your frantic stopdroprolling you've ended up somewhere strange...
You take 3 damage. Move to a random adjacent area.
10: You're cool as a cucumber. You choke a little on the smoke, but whatever. Honestly, you could just hang out in this fire forever?
You take 1 damage. You gain a pair of Sunglasses.
11+: YOU JUST PUT THE FUCKING FIRE OUT????
Deactivate Get Ready To Ignite! in this area.
Re: Event: Get Ready To Ignite!
Re: EVENT: On A Carousel