Hunger Games: Session 9
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

Event: Get Ready To Ignite!
Everyone in the area this event is active in must make the following Adaptability roll:
1-6: You can't escape the flames or the smoke! You choke and collapse, receiving horrific burns as you pass out…
You take 4 damage and are afflicted by Sick Burns (Physical), lowering Endurance and Speed by 2. Move to the Shopping Street. The fire spreads to a random adjacent area, activating Get Ready To Ignite in that area.
7-9: You're set on fire! Stop! Drop! Roll! Stop! Drop! Roll! You manage to put yourself out, but in your frantic stopdroprolling you've ended up somewhere strange...
You take 3 damage. Move to a random adjacent area.
10: You're cool as a cucumber. You choke a little on the smoke, but whatever. Honestly, you could just hang out in this fire forever?
You take 1 damage. You gain a pair of Sunglasses.
11+: YOU JUST PUT THE FUCKING FIRE OUT????
Deactivate Get Ready To Ignite! in this area.
Re: Event: Get Ready To Ignite!