Hunger Games: Session 9
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

EVENT: WAR. LUST. FIRE. DUST.
Anyone in the same area as a fire sprite must make the following Adaptability roll:
1-6: You are charmed by the fire sprites, and take one into your body. You are now consumed with the urge to burn.
You are afflicted by Capricious Flame. You desire to "play" and set things and people on fire. You gain the ability to perform an Elemental Thrown attack with Flames, which deals 2d3 damage to multiple targets. If used in the School, Clinic, General Store, WcDonald's, Forest's Edge, or Abandoned Mine, the event Burnin' On The Dance Floor will be activated in that area.
Every action you take that is not "playing" (firesprite speak for setting htings on fire) causes you to take 2 damage and become increasingly more agitated. Capricious Flame can only be cured by using Flames in 3 locations.
7-8: You do not believe in fairies and do not let any of them in. Upset, a fire sprite attacks you with a gout of flame!
You take 3 damage and are afflicted by Sick Burns (Physical), lowering Endurance and Speed by 2. The flame sprite moves to a random adjacent area.
.
9+: You believe in fairies but you're still not going to just let one fuse with you??? Upset, a fire sprite pouts at you!
You take 2 damage. The flame sprite moves to a random adjacent area.
IN ADDITION:
Any fire sprite that is not interacted with for 15 minutes will violently explode, dealing 3d3 damage to everyone in all adjacent areas.
Re: EVENT: WAR. LUST. FIRE. DUST.
[Oh.
[Oh.
[Now she knows what she's been spared for. Entranced, Alisaie reaches out to one of the sprites, and smiles as the flames twist about her fingers.
[It's really rather beautiful, isn't it?]