And quite suddenly, they awake in yet another room full of bright yellow lights. There’s a single pedestal in the center of the room with a palm-sized button on top, and an animatronic figure on the other side of the room. New music blasts over unseen speakers. The rules are the same as before - press the button first, or face a horrible punishment.
In the end, it’s possible the entire setup was just a cruel joke. The animatronic figure is jerkily pulled through a gap in the tile flooring, to be replaced with some kind of animatronic contraption that only passingly resembles a crocodile. And, before your character even has a chance to avoid it, it lurches forward to bite off their arm.
There’s a screech of whirling mechanical parts as it “devours” their arm, before turning to face them again. This time, it lurches forward, its aim slightly different - its jaws closing around their throat, crushing it almost blessedly instantly.
Re: Arcade
...he doesn't want a world without pain or loss. he wants to make it worth something. and...going to press the button.]
Re: Arcade
And wait.
And wait.
And quite suddenly, they awake in yet another room full of bright yellow lights. There’s a single pedestal in the center of the room with a palm-sized button on top, and an animatronic figure on the other side of the room. New music blasts over unseen speakers. The rules are the same as before - press the button first, or face a horrible punishment.
Re: Arcade
regarding the figure on the other side of the room cautiously, before he tries to press the button.]
Re: Arcade
Re: Arcade
tries to dodge, anyway, but the clockwork crocodile is too fast-]
Re: Arcade
Your character wakes up whole once more in a room. Their hangman game has been updated.