Entry tags:
HEARTFORGE - WILD CITY (Session 5)
You are in the heart of a massive forge. In front of you are tools, and your objective is clear - to use them to channel the strength of your heart and create.
What are you creating? Who can say. Only you - and only you'll know if - and when, it's good enough. The stories before you are not yours right now, but you'll make them yours soon enough.
And you will survive.
What are you creating? Who can say. Only you - and only you'll know if - and when, it's good enough. The stories before you are not yours right now, but you'll make them yours soon enough.
And you will survive.

ROUND 1
STORY
People got hurt. But I still couldn't stop. You know that, right? It's all because of {emotion2}. It's all because of {memory/event2}. It's all because -
You'll forgive me, right? I just need someone to forgive me. Please, that's all I need. Just once, before tomorrow. Before it's all over...! Before I have to face {memory/event3}!
I fought. Every day I fought. Every day, all for {emotion1}. And now, I'm nothing more than {emotion3}.
You may also share additional memories/events or emotions independent of the story to bolster your object.
TURN-IN
(emotion1)
Childe fighting in the Labyrinth and having an absolute blast.
(event1)
[ it's a memory from last supper. following the death of wild city's heart childe and the rest of WC went berserk. during the intermission he fights zhongli. ]
{emotion2}
[In this memory, Larry tells Bagel about how his father disappeared, and how he killed a rabbit, which left him cursed. Bagel tells him that it's not his fault, and that they'll break the curse]
[Also, apparently, there are ghosts and a demon in their apartment building]
[Surely this is fine]
{memory/event2}
[Facing down Alizarin in Last Supper]
{memory/event3}
[This memory is very short. Bagel is standing in a doorway. There is a knife in his hand, and there is blood on it. He is crying.]
[In the distance, there are sirens.]
(emotion3).
ITEM OF OFFENSE
RESULT
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DISCUSSION
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ROUND 2
STORY
This time, they do not just tell you a story. They also tell you what you are facing. What you must overcome. What you must protect them - and yourself from. If your hearts are not strong enough...
...You will suffer. ]
So he took up a weapon, and thinking of a tasty lunch he set out to take from others what he never had the chance to have.
But it wasn't worth it, in the end. Even though he got everything he wanted, and even delicious desserts...
...In the end, he was still sleepy.
This is Hatesleeps, a legendary pillow. It is forged from a heart of great lethargy and greed. It menaces with spikes of chocolate. It is encrusted with sugar. It exudes a low energy aura, haunted by a spirit of gluttony and rage.
TURN-IN
SLEEPY.
FULLNESS.
HANGRY.
TASTY LUNCH
NICE NAPS
DELICIOUS DESSERTS.
ITEM OF PROTECTION.
RESULT
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DISCUSSION
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{emotion2}
[Also, apparently, there are ghosts and a demon in their apartment building]
[Surely this is fine]
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{memory/event2}
[Facing down Alizarin in Last Supper]
Re: {memory/event2}
[ he hates that he hadn't been able to interfere and stop that from happening... ]
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{memory/event3}
[This memory is very short. Bagel is standing in a doorway. There is a knife in his hand, and there is blood on it. He is crying.]
[In the distance, there are sirens.]
Re: {memory/event3}
[ he doesn't bother asking for context and instead just attempts to tug him close, trying to use the bond between them to flood him with feelings of security and comfort. ]
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(emotion1).
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event1.
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I'm so sorry.
That must have been so hard.
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(emotion3).
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What happened?
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