Imeeji Idol Productions ([personal profile] idolpro) wrote2022-05-07 03:36 pm

CUTE GIRL IN DANGER - ☆ZRAEL




In the middle of the dungeon, you huddle around a game board
likeamace: (080)

Re: DISCUSSION

[personal profile] likeamace 2022-05-07 11:06 pm (UTC)(link)
[ SQUINTING AT THE LIST, THEN THE MAP, THEN THE LIST, THEN THE MAP ]
alternativefacts: (The Boy who Drew Cats)

Re: DISCUSSION

[personal profile] alternativefacts 2022-05-07 11:15 pm (UTC)(link)
Well, this seems simple enough. Did you have any particular ideas?
likeamace: (002)

Re: DISCUSSION

[personal profile] likeamace 2022-05-07 11:16 pm (UTC)(link)
I'm not very good at strategy... fireball does the most damage, should we use a bunch of those?

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sangreine: ready :: fight ([sword] schoolgirl)

Re: DISCUSSION

[personal profile] sangreine 2022-05-07 11:34 pm (UTC)(link)
[ Looking at the trap list for a while, then the map. Tactical stuff is sort of her thing. ]

Am I reading this right that any trap being set off on them causes a pillar to fall or a hatch to open? If that's the case, and we use most of our traps next to hatches and pillars, we can create choke points and double the effectiveness by limiting their options for movement on the next turn.

[ The shit you learn playing worldwide real-life Risk ]
Edited 2022-05-07 23:36 (UTC)
alternativefacts: (The Boy who Drew Cats)

Re: DISCUSSION

[personal profile] alternativefacts 2022-05-07 11:45 pm (UTC)(link)
That's very elegant, yes...I think we might be going for a more brute force option, using trays to dump them into oil and fireball traps right out the gate. But even if we seal off a chokepoint or the entrance like that, they can move diagonally to avoid it. Two trays, fireballs, and oil traps will cost 430, which leaves 270 for blocking things off to funnel them into that.
sangreine: happy (quiet laughter by enlaire)

Re: DISCUSSION

[personal profile] sangreine 2022-05-07 11:47 pm (UTC)(link)
Well, whatever works. [ She's a finesse fighter, so not her first inclination, but it's sure effective. ]

Probably with the rest of the points we should get the cheapest traps that will do the job, and place as many of them as possible on hatches, especially hatches next to pillars, and then in the choke point on the other side. Since theoretically most of their health will be gone by then it won't take much.
Edited 2022-05-07 23:48 (UTC)

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warpweft: (16)

Re: DISCUSSION

[personal profile] warpweft 2022-05-07 11:50 pm (UTC)(link)
Quite. The strongest advantage our opponents will have is that in subsequent runs, they'll have foreknowledge of where previous traps were.

Our strongest counter advantage is that we can make changes to the "board" that will last through subsequent runs. Thus, we can force our foes to go in a certain direction.

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warpweft: (45)

Re: DISCUSSION

[personal profile] warpweft 2022-05-07 11:35 pm (UTC)(link)
[Looking over the grid...]

Just to be clear, we're the Torch of Souls and the Twisted Demonic Realm, right? And somebody else is going to be trying to extinguish them?
alternativefacts: (The Boy who Drew Cats)

Re: DISCUSSION

[personal profile] alternativefacts 2022-05-07 11:38 pm (UTC)(link)
That does seem to be the case, yes.

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warpweft: (67)

Re: TURN-IN

[personal profile] warpweft 2022-05-08 12:34 am (UTC)(link)
boop
Edited 2022-05-08 00:34 (UTC)
likeamace: (080)

Re: DISCUSSION

[personal profile] likeamace 2022-05-08 01:08 am (UTC)(link)
Versus avante en garde, huh...
sangreine: happy (quiet laughter by enlaire)

Re: DISCUSSION

[personal profile] sangreine 2022-05-08 01:15 am (UTC)(link)
It's like they do this to me on purpose. At least no one's getting killed this time.

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warpweft: (110)

Re: DISCUSSION

[personal profile] warpweft 2022-05-08 01:09 am (UTC)(link)
Alright then!

Newbies, one of you is going first and slamming headfirst into their traps. Know that your sacrifice for ☆ZRAEL will not be in vain and Aliza and I will make sure your charred, burnt corpses are given a proper memorial, maybe, if we don't forget about it and just order dinner instead.
sangreine: flirty :: happy (thbpt)

Re: DISCUSSION

[personal profile] sangreine 2022-05-08 01:12 am (UTC)(link)
Don't be a pain. I don't mind going first.

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likeamace: (028)

Re: DISCUSSION

[personal profile] likeamace 2022-05-08 01:13 am (UTC)(link)
We don't get charred and burnt, it's a no-damage game!

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warpweft: (03)

Re: TURN-IN

[personal profile] warpweft 2022-05-08 02:56 am (UTC)(link)
Start at C2
D3
E3
F4
F5
G6
H6
G6
F7
E8
E9
E10
E11
E12
E13
E14
E15
E16
D16
C16
B15
B14
B13
B12
C11
(back the way she came to E16)
F17
G17 (kiss Cute Girl)

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