Note: please be as cryptic as possible regarding any specific actions your character takes when discussing them in the game channel to avoid influencing everyone else!
[This sword is sturdy! And seems to be a decent sword. But Fox will have a hard time lifting it up. It doesn't look that heavy, but... it is. Wielding it seems to be out of the question.]
The first one he tries to pick up --the one that looks like the better weapon-- is too heavy. But the second one is a perfect fit, and Fox can lift it up with ease!]
[If by adding it to your inventory you mean "carry it in your hand," yes... There's nothing as convenient as a magical inventory in this world.
Weapon: Katana
But look! There's a scabbard that seems to fit that katana over there! You'll still have to carry it in your hand, but you won't risk getting hurt in the process. Small victories!]
[Then those are definitely here, and being treasured in his room irl. He wouldn't hang up something with his own face on it because that would be embarrassing, but he would store it in a safe place!]
Also this room is not a dead end, there are three other tunnels connected to it-- if you look at the room from where the tunnel you came from, there's one behind the dragon, one to the left, and one to the right.]
[These gruff voices don't sound familiar! But since he's paying close attention to that, he may be able to notice something else: some of those steps are... very, very heavy.]
You can hide behind that, yes! And soon you'll see... monsters that ARE NOT TROLLS. There's three of them, and one is much bigger than the others. Their hunched frames are stout and stocky, with abnormally long arms and gleaming claws. If you know goblins-- these are goblins.]
“...But by the time we get there, there’ll be nothing left.”
“You can keep the tree carver for yourselves. I'll take my chances at the village.”
"Whoa, thank you boss."
[They seem to be headed in the direction Fox first came from, and don't notice him at all.]
[You take a couple of steps into the tun--- no, wait. Are those steps?? Those are definitely steps. But at least they sound like they belong to only one person. Or monster.
They are getting closer fast. They seem to be in a hurry...!]
[The goblin is SO CONCERNED ABOUT BEING LATE that he doesn't see Fox until it's... too late-- it was running very fast and now tries to stop himself from crashing into him and slips up and falls, apparently this goblin is not very good at being a goblin.]
Fight System
This battle system is turn-based. An action’s success will be decided with a simple dice roll to be specified in chan. Success against an enemy can be measured in successful attacks and weapon class.
Weapon class: You can check a weapon’s class in its Stacia Window. A successful attack made with a Class 5 weapon may not kill a Goblin in one strike, but a successful attack made with a Class 15 weapon will! Try to find and wield stronger weapons for a better chance at a one-hit KO. Stronger foes will require better weapons-- or many, many turns and a lot of luck. This feels like a paid gacha endorsement, but it’s not. You have to explore and level up. You can’t whale for this.
Imagination (Appendix): You can bypass the need for a dice roll by using the power of imagination in certain ways! My System 3 description wasn’t complete due to c&p fail, so this is a good time to remedy that.
No matter what you do, you will always need a catalyst of some sort. For example, you may be able to Imagine a whip becoming a snake and have the snake perform an attack (why would you) (well, maybe you want to poison your enemy?!), but you won’t be able to summon a snake out of nowhere, or to turn a dagger into a snake unless you get really creative with your justification of why a snake might arguably have the shape of a dagger in a dormant state. We’d have to roll dice for this because of how far-fetched it would be. You can make your weapon bigger, but you can’t change its Class to a higher one.
Basically, you cannot use the power of imagination to override the mechanics in place, but you can use it to maximize your chances.
Please don’t consult whether something can be done or not OOCly! Let your characters the limits of this for themselves if need be (and avoid giving other people ideas in chan).
Being in a clearly disadvantageous position, the goblin realizes that its best bet is a partial dodge! It reaches back for its dagger, and that movement actually helps-- its luck is at an all-time high, apparently.
Fox's katana grazes the goblin's shoulder, and the goblin uses this chance to push itself forward with all its might and slash at Fox's arm. It does little more than graze it, but it does draw blood. Even the goblin looks surprised that this worked...
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i'll check out this sketched drawing, then]
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And now that you're taking a closer look at this area, you can see two katanas lying on the ground...]
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and then try to pick up one of the katanas]
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The first one he tries to pick up --the one that looks like the better weapon-- is too heavy. But the second one is a perfect fit, and Fox can lift it up with ease!]
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fox hefts it to feel its weight, and, seeming pleased, will uh. add it to his inventory?]
I shall return this later.
[... he says, to no one in particular]
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But look! There's a scabbard that seems to fit that katana over there! You'll still have to carry it in your hand, but you won't risk getting hurt in the process. Small victories!]
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are there any other drawings in the pile, perhaps some by fox himself?]
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Also, if Fox has ever given Sol a painting or drawing as a gift, it should be here!... Has he?]
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is this room a dead end, btw? are there paths that lead anywhere else besides the exit?]
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Also this room is not a dead end, there are three other tunnels connected to it-- if you look at the room from where the tunnel you came from, there's one behind the dragon, one to the left, and one to the right.]
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"Ahh, it's been so long since the last time I had roasted Ium..."
"Too long! I'm hungry!"
"Hah. I'm the same. But-- that ends tonight."
[The three owners of the voices are getting closer. You can see the faint glow of a lantern starting to illuminate the tunnel... What do you do?]
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fox will look around the wide area for a place to crouch behind--one of those crystal clusters, perhaps?]
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You can hide behind that, yes! And soon you'll see... monsters that ARE NOT TROLLS. There's three of them, and one is much bigger than the others. Their hunched frames are stout and stocky, with abnormally long arms and gleaming claws. If you know goblins-- these are goblins.]
“...But by the time we get there, there’ll be nothing left.”
“You can keep the tree carver for yourselves. I'll take my chances at the village.”
"Whoa, thank you boss."
[They seem to be headed in the direction Fox first came from, and don't notice him at all.]
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(Goblins don't have to roll not to slip and fall on the ice, it's one of their few perks.)]
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They are getting closer fast. They seem to be in a hurry...!]
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BRACES HIMSELF???]
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This battle system is turn-based. An action’s success will be decided with a simple dice roll to be specified in chan. Success against an enemy can be measured in successful attacks and weapon class.
Weapon class: You can check a weapon’s class in its Stacia Window. A successful attack made with a Class 5 weapon may not kill a Goblin in one strike, but a successful attack made with a Class 15 weapon will! Try to find and wield stronger weapons for a better chance at a one-hit KO. Stronger foes will require better weapons-- or many, many turns and a lot of luck. This feels like a paid gacha endorsement, but it’s not. You have to explore and level up. You can’t whale for this.
Imagination (Appendix): You can bypass the need for a dice roll by using the power of imagination in certain ways! My System 3 description wasn’t complete due to c&p fail, so this is a good time to remedy that.
No matter what you do, you will always need a catalyst of some sort. For example, you may be able to Imagine a whip becoming a snake and have the snake perform an attack (why would you) (well, maybe you want to poison your enemy?!), but you won’t be able to summon a snake out of nowhere, or to turn a dagger into a snake unless you get really creative with your justification of why a snake might arguably have the shape of a dagger in a dormant state. We’d have to roll dice for this because of how far-fetched it would be. You can make your weapon bigger, but you can’t change its Class to a higher one.
Basically, you cannot use the power of imagination to override the mechanics in place, but you can use it to maximize your chances.
Please don’t consult whether something can be done or not OOCly! Let your characters the limits of this for themselves if need be (and avoid giving other people ideas in chan).
In all cases, spatial resources will be consumed.
[You have the chance for a first strike!]
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Fox's katana grazes the goblin's shoulder, and the goblin uses this chance to push itself forward with all its might and slash at Fox's arm. It does little more than graze it, but it does draw blood. Even the goblin looks surprised that this worked...
Your life goes down by 100 points.
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