Note: please be as cryptic as possible regarding any specific actions your character takes when discussing them in the game channel to avoid influencing everyone else!
[Cobalt ;; Surely they'll help! The people here seem not to have a care in the world, after all. Maybe it'll catch...
If he's heading out of the village, all he'll see are people going to the main square on his way back to the main gate. No goblins as of yet. Everything seems peaceful.
It's also peaceful outside the village. And dark. Will he follow the instructions or do something different?]
Axe in one hand, grass in the other, basket looped over one arm, he tamps down the voice that's yelling in the back of his head and sets out to find the Tree and hopefully Sol! Banzai!
[You follow the directions, and they lead you deep inside the forest! After a while, you come out to a clearing and find yourself facing...
...a very big, majestic tree. Well, that’s what you see at first, but then the sight changes even as you look at it; the trunk and its enormous roots take on a deep madder red color, and the branches and leaves disappear. Also, please keep in mind that it's night-time now. (Well, not that you need this reminder, but. You know.)
The monstrous tree you first saw is now little more than a gigantic trunk, pruned to exaggeration. It has a couple of branches in moss green and cotton candy pink color, and more than a few in navy blue color. In fact, it looks like the navy blue color is starting to spread onto the trunk...?]
[Well he's nowhere in sight from here, but if Cobalt checks what's going on the other side of the trunk, he'll see Sol approaching a dying bonfire, in Taisho clothing and wearing a big scarf around his neck that he may have seen him wear before, carrying some silver and bronze branches. He throws them into the fire, and seems to murmur something while extending his hand over it. Almost immediately, the fire is rekindled.
[Since he doesn't immediately see Sol (because this trunk is BROAD) he walks up to the tree and pauses for a moment... before respectfully, reverently, reaching out to put his palms against the bark. He recognizes these colors, and he feels like he knows in his heart what this tree represents.
He puts his forehead against the trunk -- a gesture of love and appreciation. Tree, you are important, and you deserve to be cherished and nurtured. Cobalt doesn't have any magic words to give you but hopefully this good vibe from his heart can do for now.
After a few moments of this, he starts walking around the trunk and sees Sol burning the branches.]
[Sol turns around to look at him. He’s wearing an eyepatch on his right eye, so at least you don’t get to see dark bags under both his eyes... He looks paler than usual, his clothes are torn and have traces of dry blood on them.]
Um, most of this is the goblins'. I've had to fight them off... Things haven't been too good around here lately. Actually, if you're here for a game, you should seek shelter at the church in the village and wait there until it's over. It's not safe out here.
Oh no, did that happen tonight?! Sol, I'm so sorry! I saw the goblins and I tried to follow them but I lost them! I'm sorry you had to fight them on your own.
[The sound of very obvious branches breaking under someone's foot stops him, and he turns around to look in the direction of the trunk. Everything seems normal... Too normal, though. Where are the insects, the birds?]
Oh, no...
[unsheathes his sword. then, quietly:]
I don't know how many they'll be this time. Can you fight, Cobalt?
[Sol looks like he's about to say something, but then the goblins (OF COURSE IT HAD TO BE THE GOBLINS) come out from behind the trunk, smiling. Well. "Smiling." They look more hungry than anything.]
Enemy: Goblin (3!!)
Fight System
This battle system is turn-based. An action’s success will be decided with a simple dice roll to be specified in chan. Success against an enemy can be measured in successful attacks and weapon class.
Weapon class: You can check a weapon’s class in its Stacia Window. A successful attack made with a Class 5 weapon may not kill a Goblin in one strike, but a successful attack made with a Class 15 weapon will! Try to find and wield stronger weapons for a better chance at a one-hit KO. Stronger foes will require better weapons-- or many, many turns and a lot of luck. This feels like a paid gacha endorsement, but it’s not. You have to explore and level up. You can’t whale for this.
Imagination (Appendix): You can bypass the need for a dice roll by using the power of imagination in certain ways! My System 3 description wasn’t complete due to c&p fail, so this is a good time to remedy that.
No matter what you do, you will always need a catalyst of some sort. For example, you may be able to Imagine a whip becoming a snake and have the snake perform an attack (why would you) (well, maybe you want to poison your enemy?!), but you won’t be able to summon a snake out of nowhere, or to turn a dagger into a snake unless you get really creative with your justification of why a snake might arguably have the shape of a dagger in a dormant state. We’d have to roll dice for this because of how far-fetched it would be. You can make your weapon bigger, but you can’t change its Class to a higher one.
Basically, you cannot use the power of imagination to override the mechanics in place, but you can use it to maximize your chances.
Please don’t consult whether something can be done or not OOCly! Let your characters the limits of this for themselves if need be (and avoid giving other people ideas in chan).
In all cases, spatial resources will be consumed.
[You have a chance for a first strike! However, they're pretty far away and taking their time to come over...? Sol seems pretty content not to move.]
They're trying to lure us. They're afraid of light, and they don't like fire either.
[Nope! That one must be... busy. Elsewhere. Who knows where! It's a mystery!!]
When they realize that Cobalt and Sol aren't going to move, two of the goblins look at each other and nod, splitting up to walk in opposite directions, as if heading back into the forest.
The third one stays where it is, watching them.
Ugh... Go after the one on the left when I give the signal, okay? Don't let it get away, they'll have the advantage in the dark.
[Sol starts murmuring something too fast and low to be made out, and then extends his arm forward suddenly--]
--Discharge!
Imagination: Since they're apparently in a party now (?!???), I get to write this here! Sol shoots a bunch of fire arrows from his hand, and they land near the left goblin's feet. Most of them just hit the ground, burning the grass around it without it catching, but one of the arrows does pierce its foot. The goblin screams and falls down on its knee...!
Sol uses this chance to dash towards the goblin on the right. It seemed to have taken this as its cue to Get Away ASAP, and Sol will try to stop that from happening.
[Cobalt would really love to stop and scream about how cool that was but he's on the job right now.
At Sol's signal, Cobalt launches forward with Quick as a Wink. His sprint speed is about 70 mph, and while he doesn't have the distance to achieve that here, he's going pretty fucking fast by the time he intercepts the goblin. He swings the axe like a baseball bat directly at the goblin's neck at 4x speed, with the intent to decapitate.]
Everything goes perfectly at first! Cobalt's movement is fast and perfectly timed-- but it turns out to be too fast and too perfectly timed to account for dumb luck. This goblin just happened to rest its whole weight on one hand on a patch of burned grass that was still too hot, so it lifted its hand in pain without taking its own balance into consideration and fell hard on its side exactly when Cobalt swung his axe at him. How, we don't know. But that sure was a thing that happened!
Anyway, this goblin was blissfully unaware of Cobalt's presence until it fell and heard the zing of his axe at 4x speed slashing at the air, but the third goblin did see what he was doing! and is now running towards him, with the intention to catch him off-guard and slash at his arm to maim. Of course, he won't catch him off-guard anymore, Cobalt has his speed ability and I just gave him a heads-up! But the intent is there.
[HEY it turns out his hypervigilance in the dark is good for something, because he detects that goblin coming, boy howdy!
Still using super-speed, he's going to rush the second goblin and swing his axe at max strength, attempting to chop him in an exposed place before the goblin can prepare an attack of his own!]
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If he's heading out of the village, all he'll see are people going to the main square on his way back to the main gate. No goblins as of yet. Everything seems peaceful.
It's also peaceful outside the village. And dark. Will he follow the instructions or do something different?]
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It's really important.]
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Axe in one hand, grass in the other, basket looped over one arm, he tamps down the voice that's yelling in the back of his head and sets out to find the Tree and hopefully Sol! Banzai!
He'll follow the instructions he got!]
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...a very big, majestic tree. Well, that’s what you see at first, but then the sight changes even as you look at it; the trunk and its enormous roots take on a deep madder red color, and the branches and leaves disappear. Also, please keep in mind that it's night-time now. (Well, not that you need this reminder, but. You know.)
The monstrous tree you first saw is now little more than a gigantic trunk, pruned to exaggeration. It has a couple of branches in moss green and cotton candy pink color, and more than a few in navy blue color. In fact, it looks like the navy blue color is starting to spread onto the trunk...?]
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Is Sol anywhere around? If not, he's going to approach the tree.]
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He hasn't seen Cobalt yet.]
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He puts his forehead against the trunk -- a gesture of love and appreciation. Tree, you are important, and you deserve to be cherished and nurtured. Cobalt doesn't have any magic words to give you but hopefully this good vibe from his heart can do for now.
After a few moments of this, he starts walking around the trunk and sees Sol burning the branches.]
...Sol?
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Cobalt?
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Oh... Right, I've never told you. I lost it a long time ago.
More importantly, are you okay? What are you doing here?
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Ah, but I'm totally okay! You're looking a bit rough, though. What happened? Are you hurt? Whose blood is that? [Looking at his clothes]
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. . . . . . .
[he looks down at his clothes]
Um, most of this is the goblins'. I've had to fight them off... Things haven't been too good around here lately. Actually, if you're here for a game, you should seek shelter at the church in the village and wait there until it's over. It's not safe out here.
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1/2
2/2
Oh, no...
[unsheathes his sword. then, quietly:]
I don't know how many they'll be this time. Can you fight, Cobalt?
Re: 2/2
Absolutely!
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This battle system is turn-based. An action’s success will be decided with a simple dice roll to be specified in chan. Success against an enemy can be measured in successful attacks and weapon class.
Weapon class: You can check a weapon’s class in its Stacia Window. A successful attack made with a Class 5 weapon may not kill a Goblin in one strike, but a successful attack made with a Class 15 weapon will! Try to find and wield stronger weapons for a better chance at a one-hit KO. Stronger foes will require better weapons-- or many, many turns and a lot of luck. This feels like a paid gacha endorsement, but it’s not. You have to explore and level up. You can’t whale for this.
Imagination (Appendix): You can bypass the need for a dice roll by using the power of imagination in certain ways! My System 3 description wasn’t complete due to c&p fail, so this is a good time to remedy that.
No matter what you do, you will always need a catalyst of some sort. For example, you may be able to Imagine a whip becoming a snake and have the snake perform an attack (why would you) (well, maybe you want to poison your enemy?!), but you won’t be able to summon a snake out of nowhere, or to turn a dagger into a snake unless you get really creative with your justification of why a snake might arguably have the shape of a dagger in a dormant state. We’d have to roll dice for this because of how far-fetched it would be. You can make your weapon bigger, but you can’t change its Class to a higher one.
Basically, you cannot use the power of imagination to override the mechanics in place, but you can use it to maximize your chances.
Please don’t consult whether something can be done or not OOCly! Let your characters the limits of this for themselves if need be (and avoid giving other people ideas in chan).
In all cases, spatial resources will be consumed.
[You have a chance for a first strike! However, they're pretty far away and taking their time to come over...? Sol seems pretty content not to move.]
They're trying to lure us. They're afraid of light, and they don't like fire either.
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[Cobalt will hold his ground with Sol, watching the goblins. Do any of these three resemble the big one the other goblins were calling "Boss"?]
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The third one stays where it is, watching them.
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You got it.
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--Discharge!
Sol uses this chance to dash towards the goblin on the right. It seemed to have taken this as its cue to Get Away ASAP, and Sol will try to stop that from happening.
Half the flowers in the vicinity disappear!
Now!
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At Sol's signal, Cobalt launches forward with Quick as a Wink. His sprint speed is about 70 mph, and while he doesn't have the distance to achieve that here, he's going pretty fucking fast by the time he intercepts the goblin. He swings the axe like a baseball bat directly at the goblin's neck at 4x speed, with the intent to decapitate.]
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Anyway, this goblin was blissfully unaware of Cobalt's presence until it fell and heard the zing of his axe at 4x speed slashing at the air, but the third goblin did see what he was doing! and is now running towards him, with the intention to catch him off-guard and slash at his arm to maim. Of course, he won't catch him off-guard anymore, Cobalt has his speed ability and I just gave him a heads-up! But the intent is there.
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Still using super-speed, he's going to rush the second goblin and swing his axe at max strength, attempting to chop him in an exposed place before the goblin can prepare an attack of his own!]
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