Entry tags:
Castle Game: LiliS
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?]
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?]
(Rules & questions are here. Cleo is your gamerunner!)

no subject
We have been placed in a war.
But as we wait for the results, think as well if there are others you wish to protect.
No life here is empty of meaning, but whose eyes can you meet after you have slain them?
[ this question, at least, is not one she expects him to answer—certainly not immediately ]
no subject
. . . I have a boyfriend on AlcheME.
no subject
Really? You'll have to introduce him to us sometime soon.
[ a pause; some debate in herself ]
I have... someone very important to me on avante en garde as well.
no subject
[ He says that lightly, trying to lift the mood up ]
Really? I'd like to meet them someday.
no subject
But I think Cardigan is one of the most honorable, devoted people I have ever met.
[ a beat; then, slightly wry ] As far as an amnesiac can comment, at least.
no subject