Entry tags:
Castle Game: LiliS
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?]
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?]
(Rules & questions are here. Cleo is your gamerunner!)

Re: DISCUSSION
Yes.
But we are not an army. Regardless of how much more straightforward it would make things.
Re: DISCUSSION
[and time to drink more bourbon, thanks]
Re: DISCUSSION
If anyone here is qualified to know the difference, it's certainly me.
[ a beat, realizing he's never seen any of her memories ] Apparently I once made something of a name for myself that way.
Except for Asphodel, they're all youths—barely more than children. I won't make them into soldiers.
...And besides. [ meeting his eyes ] If we were an army at war, everyone would stay dead.
Re: DISCUSSION