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Castle Game: Taisho Roman Revolution
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

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In this last round, if people are feeling safe, they may just donate some to pep so that they will perhaps... make it into a higher tier.
I'm upset for the others for being so low... but if Pep could be spared from whatever the worst punishment there is, then they may be spared from something worse than death.
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[ Looking over the map, and how Pep!pep!'s fortress is so much worse off than all the other units ]
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I would just like to do what we can for them, and pray that other units will spare them a point each.
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[He just nods. This is all right.]
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[Though he'd have to confess that this is in part due to Nova. There's no reason for him to actually say it, all things considered.]
We still need to be mindful, regardless. We don't know what may still happen.
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