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Castle Game: WILD CITY
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

ROUND THREE
LiliS - level 8
sensitIV - level 8
pep!pep! - level 0
Taisho Roman Revolution - level 10
BAD END=DEAD END - level 4
future is now - level 9
WILD CITY - level 8
☆ZRAEL - level 8
Heart Soldier Senshi - level 4
AlcheME! - level 8
avante en garde - level 8
BARiTONES - level 9
Taisho Roman Revolution has a large, elaborate castle with smooth masonry walls. Their courtyard is full of sturdy stone & timber buildings.
LiliS, sensitIV, future is now, WILD CITY, ☆ZRAEL, AlcheME!, avante en garde, & BARiTONES have mid-size castles with rough stone walls. Their courtyards are full of wooden buildings.
BAD END=DEAD END & Heart Soldier Senshi have small castles with wooden walls. Their courtyards are full of shacks.
pep!pep! has a tiny, crumbling wooden castle. Their courtyard has no walls, and consists only of tents.
Your castle is level 8. Outside, the citizens are nervous but no longer panicked. You can hear them, muttering to eachother:
It could be alright… couldn't it? Maybe…]
DISCUSSION
DANGER ROUND
Discuss your decision here.
Decisions must be turned in by 10:20pm PST!]
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Ugh. We tried, didn't we. . .? What now?
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We did agree...
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. . .Should we go for them?
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Do you have a preference to replace HSS with?
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Aa, Baritones, BEDE and...HSS...?
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I know everyone wants to pick Taisho, but that's probably why we shouldn't bother. I'm suggesting Baritones, BEDE and HSS. If you want to veto one suggest another.
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DECISION
You may gift some or all of your materials, and may divide your gifts between more than one unit. You may steal from up to three units per round. You may not gift and steal in the same round. Any materials in your possession at the end of the round will be used to improve your castle's defense level.
The enemy will arrive after this round.]
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