Imeeji Idol Productions ([personal profile] idolpro) wrote2021-07-06 06:23 pm

CGID - WILD AlcheME! Session 1




You're ushered onto a bridge, huddled around a game board
1istheloneliest: malagraphic @ dreamwidth ([what] would you take)

Re: DISCUSSION

[personal profile] 1istheloneliest 2021-07-07 01:37 am (UTC)(link)
[stares at the board/map]

Oh I'm gonna be bad at this one...
neigh_sayer: (LIKE LOOK AT ME)

Re: DISCUSSION

[personal profile] neigh_sayer 2021-07-07 01:38 am (UTC)(link)
Ooooh Tea's Boy, hi hello I'm your boss today!
1istheloneliest: malagraphic @ dreamwidth ([side eye] and how much of me)

Re: DISCUSSION

[personal profile] 1istheloneliest 2021-07-07 01:40 am (UTC)(link)
Dunno how I feel about 'boy', but yeah I'm dating Tea--wait, did you say boss?
neigh_sayer: (DO U LIKE ME Y/N)

Re: DISCUSSION

[personal profile] neigh_sayer 2021-07-07 01:42 am (UTC)(link)
Yuppers, you heard right! I'm actually an ultimate evil supreme leader, but titles have little meaning to my subordinates!


So anyway how do you feel about a shit ton of banana peels?

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neigh_sayer: (Then he speaks!)

Re: DISCUSSION

[personal profile] neigh_sayer 2021-07-07 01:37 am (UTC)(link)
[THROWN IN HERE WHAT IS HAPPENING]




Okee-doke!
inspiteful: (I will surely continue to doubt)

Re: DISCUSSION

[personal profile] inspiteful 2021-07-07 01:39 am (UTC)(link)
[ He's examining the map. ]

Huh, I wonder what the hatches do...
1istheloneliest: squarebox @ dreamwidth ([chin hands] right where the ice be)

Re: DISCUSSION

[personal profile] 1istheloneliest 2021-07-07 01:43 am (UTC)(link)
Hmm, not sure. Maybe they connect? Like shortcuts on the map or something... This isn't really my thing.
inspiteful: (So I say it's always been wrong)

Re: DISCUSSION

[personal profile] inspiteful 2021-07-07 01:52 am (UTC)(link)
Hm, it looks like if we damage the hatches they turn into pits...

I suppose if we want to be, uh, efficient and a little mean about it, we can place some traps near where people start to immediately hamper them.
Edited 2021-07-07 01:55 (UTC)
1istheloneliest: malagraphic @ dreamwidth ([huh] and the features i want)

Re: DISCUSSION

[personal profile] 1istheloneliest 2021-07-07 02:02 am (UTC)(link)
So we could use traps to create pits and maybe control how people move around the map better...

[nodding] Near starting points makes sense and I'm not sure I'm worried about playing nice this time around. It might be obvious, but if it works then who cares. Besides that we might want to rig areas near the objectives that they'll feel secure moving through, I think? Just a thought though since we have limited points to spend.

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neigh_sayer: (aaaaaaaaaaaa)

Re: DISCUSSION

[personal profile] neigh_sayer 2021-07-07 01:46 am (UTC)(link)
That is a mystery!

[GOING TO BUY BANANAS]
inspiteful: (You too are always doubtful)

Re: DISCUSSION

[personal profile] inspiteful 2021-07-07 01:49 am (UTC)(link)
You can buy some banana peels but don't spend all our points on them!

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neigh_sayer: (a single role)

Re: TURN-IN

[personal profile] neigh_sayer 2021-07-07 02:43 am (UTC)(link)
Map Turn-In!!!





yes there is like nothing on half of it what about it
neigh_sayer: (delightful!!)

Re: DISCUSSION

[personal profile] neigh_sayer 2021-07-07 03:51 am (UTC)(link)
[IS LITERALLY JUST HERE TO RIDE HARDY'S SHOULDERS CUZ ASH HAS FALLEN ASLEEP]
1istheloneliest: squarebox @ dreamwidth ([engaging] think you fly)

Re: DISCUSSION

[personal profile] 1istheloneliest 2021-07-07 03:55 am (UTC)(link)
[letting out a contemplative humming noise as he looks at the new map]

Lots of options, but no clear winners... Guess that's how it's supposed to be.
inspiteful: (I will surely continue to doubt)

Re: DISCUSSION

[personal profile] inspiteful 2021-07-07 04:01 am (UTC)(link)
So it doesn't seem like that are any traps immediately outside the starting point, but otherwise...
1istheloneliest: squarebox @ dreamwidth ([chin hands] right where the ice be)

Re: DISCUSSION

[personal profile] 1istheloneliest 2021-07-07 04:07 am (UTC)(link)
That could be a trap of sorts too. Like a bunch of nasty stuff waiting just outside that range. To me it might make sense to take the long way to the first objective rather than the path that seems shorter and more appealing. That's just me though.

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1istheloneliest: squarebox @ dreamwidth ([engaging] think you fly)

Re: TURN-IN

[personal profile] 1istheloneliest 2021-07-07 04:38 am (UTC)(link)
Here's our first character path!

For reference since there's doubling back the paths for each objective are different colors. Blue goes to the first objective, then red from first to second and then the orange from second to the final objective. Hopefully that all makes sense.