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Castle Game: Taisho Roman Revolution
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

ROUND THREE
LiliS - level 8
sensitIV - level 8
pep!pep! - level 0
Taisho Roman Revolution - level 10
BAD END=DEAD END - level 4
future is now - level 9
WILD CITY - level 8
☆ZRAEL - level 8
Heart Soldier Senshi - level 4
AlcheME! - level 8
avante en garde - level 8
BARiTONES - level 9
Taisho Roman Revolution has a large, elaborate castle with smooth masonry walls. Their courtyard is full of sturdy stone & timber buildings.
LiliS, sensitIV, future is now, WILD CITY, ☆ZRAEL, AlcheME!, avante en garde, & BARiTONES have mid-size castles with rough stone walls. Their courtyards are full of wooden buildings.
BAD END=DEAD END & Heart Soldier Senshi have small castles with wooden walls. Their courtyards are full of shacks.
pep!pep! has a tiny, crumbling wooden castle. Their courtyard has no walls, and consists only of tents.
Your castle is level 10. Outside, the sounds of fear have calmed. While things are still tense, you can hear the confidence in the people:
With our defenses, there's no way we'll lose! ]
DISCUSSION
DANGER ROUND
Discuss your decision here.
Decisions must be turned in by 10:20pm PST!]
Re: DISCUSSION
[ Looks at Fox ]
We have the points, against all odds.
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It must have been from Lilis... or perhaps from pep pep.
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[shakes his head]
I would rather gift to Heart Soldier or Bad End. They have the lowest tallies.
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Yes, keeping one for ourselves would be fine.
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[ sighs ]
Fox wishes to gift Heart Soldier Senshi and Bad End this round. I have no objection.
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[ . . . But she looks like she wants to say something. Hngg.. ]
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. . . Kaguya, speak your mind. I am not skilled at reading others, I cannot divine what you want through expression alone.
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. . . Where do we go from here? We should be careful not to dip below ten.
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DECISION
You may gift some or all of your materials, and may divide your gifts between more than one unit. You may steal from up to three units per round. You may not gift and steal in the same round. Any materials in your possession at the end of the round will be used to improve your castle's defense level.
The enemy will arrive after this round.]
Re: DECISION