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Castle Game: Heart Soldier Senshi
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

ROUND TWO
LiliS - level 1
sensitIV - level 3
pep!pep! - level 0
Taisho Roman Revolution - level 2
BAD END=DEAD END - level 6
future is now - level 5
WILD CITY - level 8
☆ZRAEL - level 2
Heart Soldier Senshi - level 4
AlcheME! - level 3
avante en garde - level 2
BARiTONES - level 5
WILD CITY has mid-size castle with rough stone walls. Their courtyard is full of wooden buildings.
BAD END=DEAD END, future is now, Heart Soldier Senshi, & BARiTONES have small castles with wooden walls. Their courtyards are full of shacks.
LiliS, sensitIV, pep!pep!, Taisho Roman Revolution, ☆ZRAEL, AlcheME!, & avante en garde have tiny, crumbling wooden castles. Their courtyards have no walls, and consist only of tents.
Your castle is level 4. Outside, the citizens are terrified. They're very quiet, aside from the sobbing:
Surely, we're done for. Why does it have to end like this?!]
DISCUSSION
Decisions must be turned in by 9:00pm PST!]
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Earth to King?
[ She knows what that look is forrrr.... ]
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... I wouldn't be surprised if pep!pep! has chosen to give all of their bundles away each round.
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That's a little worrisome.
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I could still be wrong, but -
Maybe that's just what they decided they would rather live with.
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Then for the sake of things...I hope you are wrong.
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...King.
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...
It figures.
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Which he does not actually say. ]
... I know.
We can at least try.
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...maybe we oughtta give some out, this round.
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[ Internal Wheezing at Pep and LiLiS. ]
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So who's getting what?
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Good question. We need to get King back in the right headspace...
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I mean, pep's pretty well-liked, yeah? If we give em something, other teams probly will, too.
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[ Probably a bad idea. But. ]
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... I would be okay with that, especially if we prioritize Lilis and Pep!Pep! Are we able to send a unit more than one bundle at a time?
[ checking the rules... ]
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(no subject)
DECISION
You may gift some or all of your materials, and may divide your gifts between more than one unit. You may steal from up to three units per round. You may not gift and steal in the same round. Any materials in your possession at the end of the round will be used to improve your castle's defense level.
The enemy will arrive after 2 rounds.]
Re: DECISION
Avante- 1 bundle
Pep Pep!- 1 bundle
LiLiS- 1 bundle