Entry tags:
Heart Game: Intensity (Turn 5)
In the beginning, there is nothing but darkness and silence. A sleep that gives no rest but one out of necessity in order to keep functioning. Behind closed eyelids, the numbers of a clock tick down - one painstaking second at a time.
TIME UNTIL REBOOT:

And then you wake up.
As you shift to a standing position, you feel something sharp and pointed press against your side. Digging into the nearest pocket, you will find two small puzzle pieces. And from their odd shape, it looks like they would fit into a 3D spherical puzzle. Odd. You've never seen them before, but you do get a sense that these are a currency of some sort. Spend them wisely!
Game start.
And then you wake up.
As you shift to a standing position, you feel something sharp and pointed press against your side. Digging into the nearest pocket, you will find two small puzzle pieces. And from their odd shape, it looks like they would fit into a 3D spherical puzzle. Odd. You've never seen them before, but you do get a sense that these are a currency of some sort. Spend them wisely!
Game start.

OOC Bookeeping
Instructions / Info
What you know:
How to win (this is known ICly):
Other OOC information:
What factions are available:
[[P.S. Sorry if any of the fonts/styling bork when viewed on mobile. Webdev or CSS master, I am not.]]
Turn-In
Talon - Unscored
Bark - Unscored
Re: Turn-In
Joker (Scored?)
Character Specific Introductions
Bark
But you ignore it because you're busy. And why are you busy, you might ask yourself.
Because you have a hot date.
With Bottle.
And you have no idea what you're going to wear. Or even look like for that matter -- as a second Slot poofs into existence. This one with a beard.
You tap your chin as you inspect the other Slot.
"Too much?" It asks in return.
"Yeah. Maybe."
It poofs out of existence and you drag your hands down your face. Ugh. You made it look so easy but actually this was really really hard.
Maybe you should ask Primrose or Juno or Peanut.
Maybe you should ask Dusk?
Yeah. That sounds like a good idea. Draping a cloak over your shoulders, you head out of the room to find Dusk's Court and---
You wake up again.
[[ Powers:
Smooth Operator: You have enhanced skills of persuasion/charm. Roll a 1d10 to show off your stuff. This abilities is twice as powerful in prisons and against daddies.
Spoilers: There are no daddies in Intensity's heart. Sorry, Slot. :( ]]
[[ Proceed to here ]]
Seto
Neither last for long.
A woman appears in front of you, hand reaching for yours. Behind her, around her - the image of a dragon fades in and out of view, pulsing with a white blue light.
Her smile is fond. As if she had been waiting for you.
"Seto-sama."
And her hand grips yours.
"I missed you."
And it's warm and familiar and it's home. In the distance, you hear someone start to sing in your mother tongue.
And then the vision fades.
[[Powers:
My Pride and Soul: You can summon Blue Eyes to your side at any location in the Heart. ]]
[[ Proceed to here ]]
Heaven - Main Branch
You enter a very modern and very corporate office space - obviously of some higher ranking official in the company. If the pricey decor wasn't enough to give that away, the fact that you can see nothing but open sky outside of ceiling-to-floor length windows is just another data point to that fact. Also, if you have any experience with corporations or negotiations, you'll notice that this is a high-ranking reception room due to its sparse furniture. And no chairs on the customer-facing side of the desk indicates one meant to intimidate.
On various surfaces on the room, a single word has been - for lack of better description - erased. Where the company name should be (K̵̭͋̀̇̽ȁ̴̗͕̰̄̚ì̵̭̹͍̬̋͘b̴̰̦̝͕̆̇̈́ȧ̶̮͈̮̏) and the first letter in the company logo (K̵̭͋̀̇̽), it looks like static if you stare at it too long.
Behind the opulent desk (which still manages to have a 90s-style CRT desktop), the chair is turned away from you and facing the windows. But by the sound of fingers tapping together, it is obvious that someone is there.
On the edge of the desk sits a large crystal bowl that one might use to serve candies at a party. It currently has one (1) puzzle piece.
There is only one exit: [ Behind you ]
Re: Heaven - Main Branch
What are you working on?
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King of Hell's Office
You find yourself in a wide, expansive cathedral with ceiling to floor stained-glass windows and heavy columns lining the unnecessarily long walkway. Pews are lined up neatly (perfectly so) on either side of you and a dark blue carpet framed in silver cushions your steps.
There is a figure at the end of that carpet, lounging comfortably in a silver throne behind a silver desk. A symbol of everything that is modern and all things technology in comparison to the layout of the room.
Even at this distance, you can see that Intensity's skin is paler, almost porcelain-like, and his hair has a bleached-silver sheen to it. Probably even more noticeable is the two giant white metallic wings that spring from his shoulder blades and the long dragon's tail that peeks out from the hem of his coat. Oh. And one more thing. You can very obviously tell there's not a single inch of human flesh on him - he's 100% artificial.
The King of Hell greets you with cold eyes and a colder smile, lacing his fingers in front of him.
"Excellent. I'm so glad you could make it."
There is only one exit: [ Behind you ]
Re: King of Hell's Office
I thought it would be unwise to keep you waiting.
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1/2
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Enter Kaiba [ 1 / 2 ]
Enter Kaiba [ 2 / 2 ]
Once the vision leaves you, you open your eyes to the interior of a grandiose space station overlooking Earth. It appears no expense was spared in this particular endeavor. The twinkle of hundreds of LED lights and dozens of screens display more data than can be ever consumed by a single person in real time.
Across from where you are standing and behind a set of evenly spaced-bars of light stands "Intensity" looking out over this view. For those who remember the Rift or Liar Hell, yes, those are indeed the very same prison bars. It doesn't seem he has noticed your presence, laser focused as he is on some giant contraption putting together a large pyramid-shaped puzzle in zero-gravity.
If you do step forward to take a closer look at the screens, you will notice that there are pictures of the other occupants in the Heart Game and what they are doing.
There is only one exit: [ Behind you ]
Re: Enter Kaiba [ 2 / 2 ]
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The Pharaoh's Palace
The vessel becomes sand, becomes dust
Even the brightest gold, Even the
Sharpest sword
Is wrapped in the sheath of time
Woe to the pharaoh, for his body
lacks even his name
Time is the battlefield of souls
I cry the song of battle, the song of a friend
To the place far away where souls meet
Guide me
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Kisara—??
[He's distracted enough that it takes him a few moments to realize this place is... mostly familiar, and that he really shouldn't be here. And a few moments after that to begin to process the song.
Once he does his body goes still, listening to it until the end.]
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The Pharaoh's Palace - Gardens
Seated on one of the chairs is this girl who is the source of the singing. She has yet to notice your entrance. ]
There is only one exit: [ Back to the throne room ]
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...Kisara.
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King of Hell Reception Area
There are two exits: [ In front and behind you ]
Re: King of Hell Reception Area
I don't suppose you have anything actually useful to say, do you?
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Death-T Room - cw: blood; death; gore
And for obvious reasons.
In the center of the room lies one (1) very dead Intensity, lifeless eyes staring at the ceiling as a spear is stabbed straight through his chest. The spear is tagged 'Day 47'. Before he expired, it seems Intensity attempted to write a message -- in his blood of course. Dramatic person that he is.
Losing means death.
On a long concrete table lining the hallway, there are trinkets and items all lined up neatly in a row. They are tagged and on display on stands and in cases as if they were museum pieces:
As you take in the room around you, you swear that you can feel something watching you from the shadows.
There are two exits: [ In front of you and behind you ]
[[ Mechanic: For every comment you make in this room, roll a 1d10. If you roll 1-3, please ping the Heart Runner. You do not have to do this if Kaiba is in the room with you. ]]
[[ Mechanic: Kaiba will leave the hallway in 5 comments. ]]
Re: Death-T Room - cw: blood; death; gore
What's up with this one?
Re: Death-T Room - cw: blood; death; gore
Re: Death-T Room - cw: blood; death; gore
Re: Death-T Room - cw: blood; death; gore
Re: Death-T Room - cw: blood; death; gore
Re: Death-T Room - cw: blood; death; gore
Re: Death-T Room - cw: blood; death; gore
Re: Death-T Room - cw: blood; death; gore
Central CPU Core
The center of this room is dominated by a large glass box with four screens overhead, counting down the time from the start of the game. The same timer you saw when you arrived here. And in that box, breathing but otherwise unmoving, sits Intensity. Numerous wires are coming out of the base of his neck and disappear down into the floor. He does not look over at you upon your arrival. In fact, he doesn't seem aware of anything around him.
The rest of the room consists of three walkways leading to three exits, and the fourth leading to a large bulky 90s computer (much like the one in Intensity's lab) with two large dual flatscreen monitors that are much more modern by contrast.
There are three exits: [ Heaven , Hell, and the elevator behind the glass box ] Beneath the walkways is a dark abyss. You cannot see the floor.
Re: Central CPU Core
[ WHAT ]
[ Talon is PRETTY SURE he does not want to mess with...whatever is going on here. Yet. But he's going to go tap on that glass to assess how durable it seems and look for any access points before he moves on. Is this Intensity actually safe in here?? ]
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Re: Central CPU Core
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The Reboot
Re: The Reboot
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Kaiba Land
No. Scratch that.
You enter the most ridiculous amusement park of your life.
Everything, I mean everything is Blue Eyes themed. The buildings, the gates, the rides, the concession stands. Even the fucking bathrooms are Blue Eyes themed. And that Intensity statue at (10). How tacky, right?
But there are a lot of faceless, nameless children running around the park screaming with delight as they run to and from each attraction, trying to cram as many in a short time as possible. So. It looks fun?
There are three exits: [ The entrance (1), The Death-T Experience Theater (9), and K̵̭͋̀̇̽ȁ̴̗͕̰̄̚ì̵̭̹͍̬̋͘b̴̰̦̝͕̆̇̈́ȧ̶̮͈̏ Corporation Future Branch (2) ]
Though you are free to explore any of the other attractions.
List of attractions:
(1) Blue Eyes Gate
(2) K̵̭͋̀̇̽ȁ̴̗͕̰̄̚ì̵̭̹͍̬̋͘b̴̰̦̝͕̆̇̈́ȧ̶̮͈̏ Corporation Future Branch
(3) Duel Stadium
(4) W.C. (Restroom)
(5) K̵̭͋̀̇̽ȁ̴̗͕̰̄̚ì̵̭̹͍̬̋͘b̴̰̦̝͕̆̇̈́ȧ̶̮͈̏land Official Hotel
(6) Blue Eyes Monorail Entrance
(7) K̵̭͋̀̇̽ȁ̴̗͕̰̄̚ì̵̭̹͍̬̋͘b̴̰̦̝͕̆̇̈́ȧ̶̮͈̏man Show
(8) Battle City: The Movie
(9) Death-T Experience Theater
(10) Blue Eyes Ultimate World
(11) K̵̭͋̀̇̽ȁ̴̗͕̰̄̚ì̵̭̹͍̬̋͘b̴̰̦̝͕̆̇̈́ȧ̶̮͈̏ Castle
(12) Blue Eyes Burst Stream
(13) W.C. (Restroom)
(14) Concessions stand / Gift shop
(15) Blue Eyes Adventure
(16) Mokuba's Capsule Monster House
(17) Concessions stand / Gift shop
(18) Monster Horror House
(19) W.C. (Restroom)
(20) Blue Eyes Jet Coaster
Re: Kaiba Land
[ Unless there's anyone around here that looks like a possible minion instead of just faceless fodder, he's going to check out the Death-T Experience Theater, making sure to utilize his new Stealth ability before he even gets close to it. ]
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Re: Kaiba Land
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Death-T Reception
You enter a simple room that has no furniture save for a very Future is Now style table and chairs. They edges of the furniture bathe the entire room in a warm silver-blue light.
Something small and gold glitters on top of the table.
There are two exits: [ In front and behind you ]
Re: Death-T Reception
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Re: Death-T Reception
NPC Summon
Re: NPC Summon
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Re: NPC Summon
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Re: NPC Summon
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Snake Pit
Look! Look! Visitors!
In contrast to Rizumu's warm greeting, he just says in his normal smug tone: ]
I see that.
Password?
There are two exits: [ Behind you and in front of you]
Re: Snake Pit
[this is probably not the password]
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Re: Snake Pit
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Re: Snake Pit
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FiN Common Room
It's. so. crowded.
The images of 20 people wander around the interior space, some more opaque than others - chatting and interacting with each other. Heated games of Go Fish and Candyland take up one section of the room. Popcorn and a small group of people huddled around the Danny Devito movie "Twins" in another. Origami piled high in a corner as even more FiNs add to the stack. And one, two, three... yes, three mom bots fussing over the various inhabitants.
And at the very center of the room (near that cube table and those awful cube chairs) is a very colorful espresso machine, playing "Twinkle Twinkle Little Star" as a new cup of coffee has been freshly brewed.
Re: FiN Common Room
IT'S TIME FOR COFFEE?]
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1/2
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Re: FiN Common Room
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Re: FiN Common Room
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Intensity's Lab
And the far wall is almost entirely dominated by this image.
In the center of the room sits an Intensity that can't be more than 10 years old and... smiling. Like. Actually smiling as he carefully puts together a 3D puzzle that looks like it would take a long time to complete even for an adult. But he seems to be entranced with it as he carefully slots two pieces together.
Perfect fit.
He looks up at you as you enter.
There is only one exit: [ Back to the Fin Common Room ]
Re: Intensity's Lab
he found a cute.
waves.]
Hey, Intensity.
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Re: Intensity's Lab
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