Passing through the front door, you reach the manor's foyer:
There's not much to say here that isn't evident. Besides the the music playing from the surround sound system and whatever is going on with the interior design, it's a regular foyer.
The stairs both lead to the same place, and you think you see a bar off to the right? A door behind the staircase leads elsewhere.
You head up the stairs, but you find that a fantastical laser show depicting a dog playing fetch appears right before your very eyes forms a solid barrier that prevents you from going all the way up. Or you might just be about to have a seizure from the flashing lights and air horn noises, who knows.
At any rate, it is just light so you might be able to walk through it if you really want to.
[ The kitchen isn't really overwhelming, but it's not underwhelming, either. It's just sort of whelming. You're very whelmed. The speakers agree with this opinion.
The counter is clogged with a variety of useless kitchen gadgets to the point where you're not sure anyone has ever used any of this counter space. In the back of the kitchen is a fridge, and next to that is a bowl on the part of the counter between the fridge and oven.
There are…so many dolphin statuettes in this bathroom. So many! You can barely move without knocking over a dolphin statue. Besides those, there's a basin which seems to have a faucet attached but it's not really clear, and a weird toilet and a bathtub with the curtain drawn.
This room is a maze of mirrors, filled with bedroom furniture that is also covered in mirrors, each of which reflects your very soul. Every possible version of you that you could be is here, staring at you silently. It's almost judgmental, really! As soon as you step forward, however, a laser fires from above your head and into the mirror immediately ahead of you - it rebounds from there to all the others, and as it does each reflection (from the benign to the utterly monstrous!) begins to dance to the beat, as the room becomes saturated with technicolour light and sound.
Regardless of whether or not you find this disconcerting, you also literally cannot see anything besides the reflections through all these lasers. Holy fuck. It seems the only way forward is to channel the powers of the ancient Laser Masters…
It's actually relatively normal? There's just a pool table and a card table with what you'd expect on them, as well as a sofa and a fireplace. A door leads out to the balcony, and beyond that - you can hear the braying of what is surely The Hound. The end is near! You can hear the sound of hope! If you'd like, you can always turn tail and run.
In addition, upon entering the room, something appears in your hand.
CONGRATULATIONS! GET EQUIPPED WITH:
The Laser Mäster's Laser Taser
This...this is just a taser that doubles as a ridiculously powerful laser pointer. Seriously, it's so bright and thick it seems like you could slice straight through durasteel! But it doesn't do that at all. Really, it's just some sort of strange self-defense tool for people who are also lightshow technicians, which also happens to fill you with the Power of Dancefighting.
Its "blade" makes you wonder...what exactly are you fighting for? The storyline seems a little dubious.
A pool and roman statues. Also, more dolphins. This place is starting to seem like it's not particularly thematically coherent. A staircase leads down to the ground level, but there doesn't seem to be anything of note out here at the moment.
Could it be...the screams of the damned who have become victims of the Hound? Is this the sound of the torment eternal they must endure, trapped forever in this hellish cetacean manor?
At the speed of dog, The Hound excitedly jumps up on each and every member of the party, knocking them down! Except Felicity, who it just sort of barks at. Why is a sheep here! Sheep should go in the sheep pen.
The Hound licks the faces of Cobalt, Hurricane, and Nemesis, inflicting them with Slobber! Which...doesn't really do anything, it's just gross and probably should be wiped off before it gets in anyone's eyes, because that'd be really inconvenient.
FOYER
There's not much to say here that isn't evident. Besides the the music playing from the surround sound system and whatever is going on with the interior design, it's a regular foyer.
The stairs both lead to the same place, and you think you see a bar off to the right? A door behind the staircase leads elsewhere.
Re: FOYER
Three exits.
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he'll just survey who's around first before he goes to the bar ]
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"You must distract this new threat in its newly manifested form so that I may overpower and contain it once more" . . .
[ she's going to start heading to the door behind the staircase ]
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[I heard there was a bar. Wanders on over]
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So what are we supposed to do in here...? [He thinks there was something about distracting something, but he wasn't paying attention if he's honest.]
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[How do escape rooms work????]
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ON THE STAIRS
At any rate, it is just light so you might be able to walk through it if you really want to.
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KITCHEN
[ The kitchen isn't really overwhelming, but it's not underwhelming, either. It's just sort of whelming. You're very whelmed. The speakers agree with this opinion.
The counter is clogged with a variety of useless kitchen gadgets to the point where you're not sure anyone has ever used any of this counter space. In the back of the kitchen is a fridge, and next to that is a bowl on the part of the counter between the fridge and oven.
There is another door here, but you can also leave the way you came.
Re: KITCHEN
Anything interesting in the bowl? Because he's going for the fridge but will lean over to look in it as he does.]
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[THAT SOUNDS LIKE A GREAT DISTRACTION.]
[He's gonna LOOK AT ALL THESE GADGETS.]
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BATHROOM
There are…so many dolphin statuettes in this bathroom. So many! You can barely move without knocking over a dolphin statue. Besides those, there's a basin which seems to have a faucet attached but it's not really clear, and a weird toilet and a bathtub with the curtain drawn.
Accompanying the endless dolphin parade is this.
The only way out is back from where you came.
Re: BATHROOM
no they don't look grotesque enough but idk what the fuck animal those are otherwise.
anyway checking out the bathtub ]
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MIRROR ROOM
This room is a maze of mirrors, filled with bedroom furniture that is also covered in mirrors, each of which reflects your very soul. Every possible version of you that you could be is here, staring at you silently. It's almost judgmental, really! As soon as you step forward, however, a laser fires from above your head and into the mirror immediately ahead of you - it rebounds from there to all the others, and as it does each reflection (from the benign to the utterly monstrous!) begins to dance to the beat, as the room becomes saturated with technicolour light and sound.
Regardless of whether or not you find this disconcerting, you also literally cannot see anything besides the reflections through all these lasers. Holy fuck. It seems the only way forward is to channel the powers of the ancient Laser Masters…
Or you could return from whence you came.
Re: MIRROR ROOM
[He's never been a fan of even the real version of him, so this many versions is a whole lot worse. Also... also, deeply and sincerely, wtf]
[That sure isn't stopping him from groping blind along the walls, though, trying to find something to turn it off]
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GAME ROOM
You enter the Game Room, and...
It's actually relatively normal? There's just a pool table and a card table with what you'd expect on them, as well as a sofa and a fireplace. A door leads out to the balcony, and beyond that - you can hear the braying of what is surely The Hound. The end is near! You can hear the sound of hope! If you'd like, you can always turn tail and run.
FOR NEMESIS AND HURRICANE
CONGRATULATIONS! GET EQUIPPED WITH:
The Laser Mäster's Laser Taser
This...this is just a taser that doubles as a ridiculously powerful laser pointer. Seriously, it's so bright and thick it seems like you could slice straight through durasteel! But it doesn't do that at all. Really, it's just some sort of strange self-defense tool for people who are also lightshow technicians, which also happens to fill you with the Power of Dancefighting.
Its "blade" makes you wonder...what exactly are you fighting for? The storyline seems a little dubious.
Re: FOR NEMESIS AND HURRICANE
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FOR EVERYONE ELSE WHO GOT A LASER ERASER
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once more or less everybody is around
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BACKYARD
A pool and roman statues. Also, more dolphins. This place is starting to seem like it's not particularly thematically coherent. A staircase leads down to the ground level, but there doesn't seem to be anything of note out here at the moment.
Could it be...the screams of the damned who have become victims of the Hound? Is this the sound of the torment eternal they must endure, trapped forever in this hellish cetacean manor?
Re: BACKYARD
Going back inside]
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1/2
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BOSS FIGHT
The Hound wants to play!
At the speed of dog, The Hound excitedly jumps up on each and every member of the party, knocking them down! Except Felicity, who it just sort of barks at. Why is a sheep here! Sheep should go in the sheep pen.
The Hound licks the faces of Cobalt, Hurricane, and Nemesis, inflicting them with Slobber! Which...doesn't really do anything, it's just gross and probably should be wiped off before it gets in anyone's eyes, because that'd be really inconvenient.
PLAYER ACTION
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