ALCHEME
[you find yourself in this derelict village, with not a soul to be seen—but before you is this station wagon:

for all intents and purposes, this baby is a simple "honk, steer, pedal to go, brakes to stop" vehicle that anyone with opposable thumbs can drive. despite its age, it does have a handy GPS system that displays paths you can take, but fails to identify anything like landmarks or other worldly features. last but not least: its paint job is done in your unit's color!
The following can be found in the trunk/dashboard:
• Icepicks
• These 5 Bone Saws
• A surgical set
• A single miniature of 99 Bananas
• one large first aid kit containing nothing but bandages and bandaids]

for all intents and purposes, this baby is a simple "honk, steer, pedal to go, brakes to stop" vehicle that anyone with opposable thumbs can drive. despite its age, it does have a handy GPS system that displays paths you can take, but fails to identify anything like landmarks or other worldly features. last but not least: its paint job is done in your unit's color!
The following can be found in the trunk/dashboard:
• Icepicks
• These 5 Bone Saws
• A surgical set
• A single miniature of 99 Bananas
• one large first aid kit containing nothing but bandages and bandaids]

STARTING POINT
Do please choose between the following blessed paths!
[the GPS screen then shows four paths fanned out in different directions, and reads aloud the vague directions in, once again, God's glorious voice]
1) LEFTMOST PATH
2) LEFT PATH
3) RIGHT PATH
4) RIGHTMOST PATH
[the GPS does not give you any hint as to which goes where. just like God herself, it's entirely unhelpful.]
DISCUSS
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Ughhhhhhh...
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I can't believe this is happening.
Okay guys, which way do you want to head?
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DECISION
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2: Left
vrrrmmm]
ROUND 1
THE OLD FESTIVAL GROUNDS
THE OLD FESTIVAL GROUNDS
The path you've chosen has you coming upon the old festival grounds. You're surrounded by ice sculptures of fanciful buildings—none that can be entered, but plentiful enough to make you feel as though you're driving through a small city of ice.
EVENT: From the distance you can hear a pleasant bassline playing.
But reality is cruel.
The song, "Ice Ice Baby," is playing.
One unlucky person will go deaf—as though something grabbed a hold of their eardrum tightly, flowing like a harpoon, daily and nightly. With some searching, someone can find and rush the speaker that booms, but it'll be too late, this was an unavoidable doom.
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DECISION
Will you take the LEFT PATH or the RIGHT PATH?
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ROUND 2
THE ICY CAVERNS
THE ICY CAVERNS
The path you've chosen has you passing through the caverns. Rows of enormous stalagmites made of solid ice hang overhead like hundreds of pointed ballerina legs. By virtue of being enshrouded in thin darkness and surrounded by thick ice, you'll find that it's colder here than the outside—which is saying a lot.
EVENT: Despite anyone's cautionary measures, a massive icicle the size of a baseball bat falls and impales someone on the shoulder. Removing the remnant of icicle in their flesh and treating the bleeding wound will help, but they'll find it near impossible to use that arm for the rest of the trip.
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SOME OF YOU ARE FREEZING!
Hypothermia: you're freezing, and if you don't get body heat now (or through the night) from at least one other person, you get the feeling you won't make it through the night.
Frostbite: one part of your body (a finger, a hand, a foot, a limb, a patch of skin, ANYTHING) is being consumed by numbing frostbite. If someone doesn't help you remove it stat, you will not make it through the night.
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DECISION
Will you take the LEFT PATH or the RIGHT PATH?
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ROUND 3
THE WATERFALLS
THE WATERFALLS
The path you've chosen is taking you under a scenic waterfall. The area here feels colder, and water is splashing everywhere. Better keep your windows up!
EVENT: Just kidding, keeping your windows up will do nothing. A stream of water crashes through the flimsy roof and onto just one person. The water is so strong, and so cold, that it takes with it a large area of your skin entirely.
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cw body horror??
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SOME OF YOU ARE FREEZING!
Hypothermia: you're freezing, and if you don't get body heat now (or through the night) from at least one other person, you get the feeling you won't make it through the night.
Frostbite: one part of your body (a finger, a hand, a foot, a limb, a patch of skin, ANYTHING) is being consumed by numbing frostbite. If someone doesn't help you remove it stat, you will not make it through the night.
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DECISION
Will you take the LEFT PATH or the RIGHT PATH?
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ROUND 4
THE CHASM
THE CHASM
The path you've chosen leads you to a suspended bridge hanging over a deep chasm with no bottom to be seen. You won't be able to ride your vehicle across this bridge—it's literally not wide enough to accommodate it. And as daunting as it may be to hop out and cross, you can see a "FINISH LINE" sign in the distance on the other side. This bridge definitively leads to the end of this hellish adventure. You know it.
EVENT: As you cross the bridge, everything seems fine. It creaks and sways with the weight of everyone crossing, until the boards beneath one person give out. They can hang onto a rope for dear life, they can struggle with all they have while unitmates try everything to help, but this person Will eventually fall, for this death is inevitable.
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SOME OF YOU ARE FREEZING!
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