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Castle Game: Taisho Roman Revolution
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

ROUND ONE
DISCUSSION
Decisions must be turned in by 7:45pm PST!]
Re: DISCUSSION
Waits to see whose fate he is responsible for, or if only his own life lies in his hands. ]
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There is no need to be surprised. Yes, this again.
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[Looking at her unitmates... ]
Steal or gift... and if we gift a bundle, that leaves us possibly in trouble.
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... for the record, I am against stealing from another unit.
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Though that does leave me concerned for the rest of you.
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[ This is almost all of the new members present, and Shu looks distinctly displeased with this state of affairs. ]
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[ Is he okay? She reaches out to gently rest a hand upon his arm. ]
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DECISION
You may gift some or all of your materials, and may divide your gifts between more than one unit. You may steal from up to three units per round. You may not gift and steal in the same round. Any materials in your possession at the end of the round will be used to improve your castle's defense level.
The enemy will arrive after 3 rounds.]
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